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Title: 1000 Pt. List


Khaldun - April 23, 2008 07:15 PM (GMT)
Okay - new to the forum and relatively new to Eldar, and I figured you might have some crits for this 1000 pt list:

HQ
Farseer
-Guide, Runes of Warding

TROOPS
Guardians (10)
-Scatter laser, warlock w/destructor

Dire Avengers (10)
-Exarch w/2 catapults and bladestorm
-Wave Serpent - t/l Starcannon and Sh. Cannon/Vec.Eng/Stones

ELITE
Harlequins (6)
-kisses

FAST
Warp Spiders (5)
-Exarch w/2 death spinners

HEAVY
Falcon
-Scatter laser/Holofields/Vec.Eng/Stones

TACTICS:
The driving force behind this list is 2 elements. On one flank the guardians and avengers, supported by the farseer, will be the main threat. On the other flank the Flying Circus will rain down doom on heavy weapons, or any weak spots in the line.

*The Harlequins and Falcon are new, so I'm trying to find a way to incorporate them into a 1000 pt list. I am, however, concerned about the combined points cost. Is there any obvious fat that could be cut out of this list?

Spacefrisian - April 24, 2008 03:51 PM (GMT)
Try to make points free to add a seer to that Harlequin squad, maybe dropping the Warpspiders for a unit of Rangers.

Calaith - April 25, 2008 12:07 AM (GMT)
I don't think a Shadow seer will be entirely necessary if the Harlequins ride in the Falcon? I mean sure it could be shot down, but the Harlequins would be more or less screwed anyway if it was and you're just throwing more points into that one basket.

My concern with the list is that the Guardian/Avenger flank won't have much stopping power. A Space Marine or Necron army could probably role right over it. Try giving the Warlock with the Guardians Conceal to make them more survivable.

Otherwise I'd just play test with this list for a while. Remember that disembarking Harlequins from the Falcon is an artform, and if not done correctly they will likely not survive a round of enemy shooting.

If you find the list just isn't working though, I'd drop the Falcon, enlargen the Harlequin squad and indeed add a Shadow Seer, and use any left over points to firstly boost the number of Guardians in their unit to up their survivability and up the number of Spiders to make them more threatening.

Cheers, Cal

darthken - April 25, 2008 08:58 AM (GMT)
maybe one more tank killing weapon could be handy as well.
if you falcon goes down early it would be difficult dealing with enemy armour.

possibly a bright lance in your guardians

Khaldun - April 25, 2008 03:12 PM (GMT)
Alright - playtested this army last night against the necrons. The game was in my favour from the get-go because the necron player brought a monolith and decided to deep-strike it. His army looked like the following:

HQ
Lord - resorb/phylactery/...other wargear

TROOPS
Warriors (10) x 2

ELITES
Immortals (8) - I'm reasonably certain of the number, within 1 or 2 models either way.

HEAVY
Monolith - was deepstruck and arrived on the second turn.

The basic layout of the game was:
Turn 1: I destroyed his Immortals and he shot down my Waveserpent
Turn 2: I shot some warriors and he killed my Avengers and his monolith arrived
Turn 3: My guardians and warpspiders shot down one squad of warriors, which he teleported through the monolith, and the all survived but had nothing to shoot at.
Turn 4: My harlequins hit the squad that teleported through the Monolith and the guardians and warp spiders massacred the lord and other squad of warriors.

Result: Crushing victory for me, but I don't think that I would have been so lucky had the necron player brought another squad of warriors, or some destroyers instead of that Monolith.

Darthken: You might be right, but my thoughts are that at 1000 pts, I shouldn't be seeing anything really nasty, so st6 mobile weapons should be able to maneauver a shot at side armour at least.

Calaith: I think your concerns are correct - I found that my main force was lacking the fangs that I would like. What I did in the game I outlined above was to use the spiders to provide them with close support. What I need I think is a wraithlord, or something along those lines - something that will provide assault deterrent and ranged firepower. What do you think?

Spacefrisian: My thoughts are that the halequins will be in the falcon, so it shouldn't be necessary to pay the pts for the shadowseer - if they get shot it will be at close range and the seer won't make any difference.

Calaith - April 26, 2008 10:23 AM (GMT)
Yeah, the dude was a fool to take a Monolith and not more warriors and maybe a large squad of Scarabs and some Destroyers...hmmm...*makes note to try just desribed list*

Sounds like your plan went well. The Spiders backing the Guardians was a really good idea to pull in just a few more casualties to really knock your enemy about, and I take it Guide worked well for you. I'm wondering to how effective his shooting was on you though? Generally I would have put my money on Warriors over Guardians any day.

Had no difficulty disembarking the Harlies then? Sounds like they did a good job.

I say keep the list you have, weather it a bit more. It seems luck helped a bit this game, and you need to win and lose a few games to really nut out any weaknesses the list has. If you want to add something new though try perhaps removing the Avengers Wave Serpent to find the points for either a Wraith Lord or Fire Prism. This'll slow your flank down considerably, and may leave you suseptible to long ranged armies. But with a Wraith Lord marching side by side with your Avengers and Guardians you will have a strong core for your faster units to support. And you will probably gain some more bite as well.

Cal

darthken - April 27, 2008 10:25 AM (GMT)
a monilith at 1000pts i just to greedy.
like Cal i also play Necrons and a few fast moving destroyers could have made it a bit more interesting for you.

kudos on the win though

DarthIbis - April 29, 2008 12:15 PM (GMT)
QUOTE (darthken @ Apr 27 2008, 05:25 AM)
a monilith at 1000pts i just to greedy.
Or just foolish.

Khaldun - April 29, 2008 11:20 PM (GMT)
Shooting was okay for both sides, but the matchup came down to 20 guardians with a warlock w/destructor, a farseer, and 5 warpspiders w/exarch vs 10 warriors. Unsupported, the warriors didn't really have a chance.

As for the harlies, didn't have too much trouble - I really enjoyed the ignores terrain rule - it makes deploying them a lot easier.

I still think I'll rough out a list with a wraithlord and see how that stands up.




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