If you're running
Beau, be sure to take advantage of his ability to change color. Since there are no gold maneuvers in the premiere edition and since the gold events only require a burst of 1 to play them, there's nothing to be gained by keeping his color as gold. Since Beau is the only dragon with balanced stats (all 2), he becomes quite powerful for playing event cards as any other color dragon because of the way your stats all go up by 2 when you play an event that matches your dragon's color. So his stats become all 4s for whatever color you pick. That gives you access to wide variety of event cards for that color without having to mag any gear to get the zap cap bonus. This makes Beau powerful for playing events right on turn 1.
For example, if you were to pick red for his color, then you could play
Mark of the Dragon during main on turn 1 and immediately mag a second piece of gear. If you have this card in your hand for turn 1, then a good strategy is to recruit
Connor Penn during the gear-up phase prior to main. This lets you add a second color to Beau for access to even more events, plus you can still mag a gear with the Mark of the Dragon card. A good choice of course is the
Light Green Modification Gear which allows you to mag two additional pieces of gear right away. If you have all these cards, on turn 1 you can potentially have recruited Connor and now have given Beau two colors, and magged three pieces of gear before the first battle even begins. And you've only played a single event card!
It's fun to run Beau. I also particularly like running
Phorrj. His battle effect is really powerful if you build your deck right. Add
Embyrr and lots of gear, plus four copies of
Aerial Assist and four copies of
Ancient Might, and you can really smoke your opponent if they're not prepared for this. :) I've beaten weak players as early as turn 4 when running Phorrj like this.
Such a fun game. :)