Name: James Heart
Age: 16
Gender:male
Origin:Caucasian
D-ban colors: blue white
Digimon Line: Tsunomon//Elecmon//Leomon//Panjamon//SaberLeomon//(Matrix Evolution) Free Choice
Prefered Method of Evolution: Digisoul
History: Growing up in Detroit James had a hard life, he lived in an ok part of the city not much happened in his neighborhood, but he could still hear the sirens and taste the dirty air. James lived with his brother, and parents, it wasn't a bad life far from it. He got his first computer at age eleven and had been inseparable sense. One night while scanning the files on his computer, James found a something peculiar. Some code that was connected to all the data in the world. What the hell was it.
James was a natural with computers, and sports alike he played soccer, to keep him in shape and looking good. Most of his classes at school consisted of the normal classes, and as many computer classes he could find. But while in the classes he still worked on cracking the mysteries code he had found that night five years ago. Some people would call him obsessed, I would use the word um yeah he was obsessed.
A few weeks before the night that he was taken to the digital world James' brother had gotten jumped while at school. Three on one wasn't fair, so James jumped in too, the fight didn't last long with the brothers coming out on top. But the three that had been beaten held a grudge.
While his parents were on vacation, the one they took yearly and never seemed to be able to bring him or his brother along. On that faithful day James had heard the sirens they were way to close to home. When he saw his brother lying on the stretcher, his world was shattered. So he grabbed his dad's gun and that night went after the people that killed his brother. On the subway he meet a strange man named Tei. The man had told him to stay on the train, he was sure that is how he had gotten to the digital world.
Cards
Name: Hexadecimal
Number: C18
Type: Single Target
Duration: N/A
Effect: Changes the target of a card useable only by Dark Tamers to one of the original user's Digimon. This card can not be reused in battle at all.
Name: Rapid Arrow
Number: C28
Type: Single Target
Duration: N/A
Effect: An arrow that never misses shoots the target opponent Digimon for 20 guaranteed points of damage.
Name: Swift Slash
Number: C58
Type: Weapon
Duration: 1 Turn
Effect: Grants the user’s Digimon a 50% bonus in speed and a large claw on its right hand (if the affected Digimon already has claws, they will double in size and sharpness) that is capable of inflicting twenty points of damage.
Name: Demonic Crystal
Number: C05
Type: Single Target
Duration: N/A
Effect: A giant crystal from the Netherworld shoots magma at the opponent. It is only useable once, and is treated as a normal attack for the user’s level (i.e. it would count as an Adult-level attack if the user is an Adult, a Perfect-level attack if the user is a Perfect, etc). It inflicts 20% more damage against light Digimon.
Name: Elemental Enhancement
Number: C08
Type: Single Target
Duration: Remainder of the battle
Effect: Adds fifteen points of damage to any attacks associated with one of the ten elements (Fire, Light, Wind, Thunder, Ice, Darkness, Earth, Water, Wood, Metal).
Name: Fiery Breath
Number: C10
Type: Single Target
Duration: 1 Turn
Effect: One Digimon gains the ability to breathe fire. The fire is treated as a normal attack of the user’s level (i.e. it would count as an Adult-level attack if the user is an Adult, a Perfect-level attack if the user is a Perfect, etc.).
Name: Digiruption
Number: C06
Type: Single Target
Duration: 1 turn
Effect: The user’s Digimon can attack using an explosion of lava, similar to that of a volcano, worth 25 points of damage. The attack is only usable once.
Name: Frost Breath
Number: C16
Type: Single Target
Duration: 1 Turn
Effect: The user’s Digimon acquires the ability to breathe super-cold air, which can be used to freeze any water as well as any fire-based attacks from an Adult-level or below (this ability can be used either to block water or fire based attacks, or to add the element of ice to a Digimon’s own attack).
Name: Neon Splasher
Number: C25
Type: Single Target
Duration: N/A
Effect: One of the user's Digimon fires a spray of energy blasts towards one opponent, causing 20 points of damage. The attack must be fired the instant the card is swiped, and has a guaranteed hit.
Name: Organic Enhancer
Number: C27
Type: Single Target
Duration: 3 turns
Effect: Doubles the attack power of one Vegetation Digimon.
Name: Hexadecimal
Number: C18
Type: Single Target
Duration: N/A
Effect: Changes the target of a card useable only by Dark Tamers to one of the original user's Digimon. This card can not be reused in battle at all.
Name: Underworld Fruit
Number: C40
Type: Single Target
Duration: Three Turns
Effect: Gradually restores 100% of the health of a Virus-type Digimon over the course of three turns, or instantly restores 50% of the health of a Data-type Digimon partnered with a Dark Tamer.
Name: Double Ice Blades
Number: C52
Type: Weapon
Duration: Remainder of the battle
Effect: Two blades, forged of pure ice, appear in each of the user’s Digimon’s hands. They can be used for an attack worth 15 points of damage per blade, and can be destroyed only by hard swings or heat.
Name: Lightning Agility
Number: C21
Type: Single Target
Duration: Remainder of the battle
Effect: Increases the affected Digimon's speed and reaction time by 10%.
Name: Angels' Arsenal
Number: C49
Type: Weapon
Duration: 1 Turn/Until the arrows are fired
Effect: Grants one of the user’s Digimon a pair of angel wings, a bow and three arrows. These arrows have power equal to a regular attack of the Digimon’s level. The wings are only usable for one turn, but the arrows last until they are used up.
Name: Bomb
Number: C50
Type: Weapon
Duration: Remainder of the battle
Effect: The user's Digimon gains two bombs to attack with. They explode on contact, damaging everything in a blast radius of about fifty feet, and causing ten points of damage each to any opponent Digimon within that radius.
Name: Fiend Sword
Number: U52
Type: Weapon
Duration: 5 Turns
Effect: The user’s Digimon acquires a dark blade haunted by the spirit of a Phantomon, allowing use of the attack Soul Chopper (Shadow Scythe), which is worth damage thirty points plus the decimal number of the user’s DEP (if a user has 1.8 DEP, the attack will cause thirty-eight points of damage; if a user has 2.3 it will cause thirty-three points of damage).
Name: Neo Fantasy
Number: U21
Type: Single Target
Duration: In battle: 3 Turns; in adventures: Remainder of the thread
Effect: The target opponent Digimon is calmed, preventing them from attacking.
Name: Platinum Sword
Number: U56
Type: Weapon
Duration: Duration of the battle
Effect: Summons a sword that can be wielded by either the user or their Digimon. This sword is capable of causing thirty points of damage, and can also be used to block physical attacks.
Name: Night Vision
Number: U39
Type: Multi-Target
Duration: Battle: 3 turns; Adventure: Remainder of the thread
Effect: The user and all his/her Digimon gain the ability to see clearly in the dark and through illusions.
Name: Teddy Bear
Number: U41
Type: Multi-Target
Duration: 1 Turn
Effect: The affected Tamer and his/her Digimon partner(s) transform into cuddly stuffed animals for one post. While in this state, they all regain 50% of their health, and cannot be attacked nor use attacks themselves.
Name: Lightning Pulse
Number: U16
Type: Single Target
Duration: 3 Turns
Effect: An electric pulse flows through the affected Digimon’s body, causing ten points of damage to any Digimon it touches and five points to any that touch it – including via attacks.
Name: Shadow Song
Number: U40
Type: Multi-Target
Duration: 3 Turns
Effect: Causes the D-ban to play a tune that lulls all Vaccine- and Data-type Digimon within earshot into a deep sleep that lasts up to three posts, however they can be awakened before then if they are hit with a physical blow from a Perfect-level or above.
Name: Lightning Vortex
Number: U17
Type: Single Target
Duration: N/A
Effect: Bolts of electricity come from out of nowhere to strike the target. It guarantees a hit, but it causes damage to the user's Digimon as well. The user can select how much damage (up to 20 points) they wish to inflict on the opponent, but all of their Digimon will incur half that damage. This card can only be used by a Tamer with a Virus-type partner Digimon.
Name: Skull's Red Bird
Number: U26
Type: Single Target
Duration: N/A
Effect: Summons a Garudamon which will swoop down on the battlefield and strike one opponent Digimon with its Shadow Wing (Wing Blade) attack, causing thirty points of damage plus the decimal number of the user’s DEP (if a user has 1.8 DEP, the attack will cause thirty-eight points of damage; if a user has 2.3 it will cause thirty-three points of damage).
Name: Coin Bombers
Number: U49
Type: Weapon
Duration: Until coins are used up
Effect: User can choose from three options: either the affected Digimon acquires ten coins, the Tamer acquires the same, or Tamer and Digimon each acquire five coins. Either way, the coins can be thrown, tossed or flipped at the opponent and will explode on impact to cause five points of damage per coin.
Name: Excalibur
Number: R46
Type: Weapon
Duration: Remainder of the battle
Effect: Allows use of HolyAngemon’s Excalibur, which can be used for an attack worth thirty damage points plus the decimal number of the user’s DEP (if a user has 1.8 DEP, the attack will cause thirty-eight points of damage; if a user has 2.3 it will cause thirty-three points of damage).
Name: The Aegis
Number: R55
Type: Weapon
Duration: Remainder of the battle
Effect: Digimon acquires a shield identical to Dukemon’s. It can be used to completely block all attacks from a Perfect (Ultimate)-level Digimon or lower, but will break after blocking one Ultimate (Mega)-level attack.
Name: Dark King Device
Number: R06
Type: Single Target
Duration: Remainder of the battle
Effect: Grants the affected Digimon use of the attack "Darkness Judges", which causes sixty points of damage against a Vaccine Digimon, forty points against a Data Digimon partnered with a Light Tamer, and thirty against any other Digimon.
Name: Omega Saber
Number: R50
Type: Weapon
Duration: Remainder of the battle
Effect: A great saber of light appears. It possesses both destructive and purifying properties: Virus-type Digimon will be rendered immobile for two turns after being hit with the saber, and it causes 40 points of damage to any Digimon it hits. Only an Ultimate (Mega)-level Digimon can wield it, however.
Name: Costume Change
Owners:
Number: P46
Type: Single Target
Duration: 1 turn
Effect: The target Digimon change's it's appearance to that of another Digimon of the same evolutionary level (i.e. an Adult could become any other Adult), and gains all that Digimon's attacks for 1 turn. This card cannot be reused in battle at all.
Name: Tickled Pink
Owners:
Number: P45
Type: Single Target
Duration: Remainder of the battle
Effect: Doubles the endurance of a pink Digimon, the agility of a human wearing pink clothing, or increases the physical strength of a partially-pink Digimon by 50%. In any case, using this card restores 50% of a non-pink Digimon’s health, 75% of a partially-pink Digimon’s health, or 100% of a pink Digimon’s health.
Other Items
Sliver Of Hope
This soft, durable, rose pink ribbon is about eighteen inches in length and one in width, and emits a very faint glow. Damage from any attack that hits its wearer (be they human or Digimon) will be reduced by 1 point of damage if the attacker is a pink Digimon, 2 points if s/he is partially pink or 5 if s/he is not pink. If the wearer is pink or wearing pink clothing (excluding a D-ban or the ribbon itself), his/her attack power increases by 10%.
Digimon Partner #1 - Tsunomon
Nickname: none
DEP: 1.0
Digivoltion line:Tsunomon//Elecmon//Leomon//Panjamon//SaberLeomon//(Matrix Evolution) Free Choice

Evolution Stage Baby II
Attribute Data
Type Lesser

Evolution Stage Child
Attribute Data
Type Mammal

Evolution Stage Adult
Attribute Vaccine
Type Beast Man

Evolution Stage Perfect
Attribute Vaccine
Type Beast Man

Evolution Stage Ultimate
Attribute Vaccine
Type Beast