







| CODE |
| #cheat Airport Suntpark with Car Spawns moveto(-1729.23, -1742.11, 14.98); object(0x1CA4, 0, 0, 180); move(-4.30, 0.01, 0.00); object(0x1CA4, 0, 0, 180); move(0.00, 0.00, 2.80); object(0x1CA4, 0, 0, 180); move(4.30, -0.01, 0.00); object(0x1CA4, 0, 0, 180); move(0.00, 0.00, 2.80); object(0x1CA4, 0, 0, 180); move(-4.20, 0.01, 0.00); object(0x1CA4, 0, 0, 180); move(0.00, 0.00, 2.80); object(0x1CA4, 0, 0, 180); move(4.20, -0.01, 0.00); object(0x1CA4, 0, 0, 180); move(-2.09, 5.58, -8.50); object(0x02A5, 0, 0, 180); move(-14.98, 148.78, 0.00); object(0x02A5, 0, 0, 0); move(8.70, 0.03, 0.00); object(0x02A5, 0, 0, 0); move(8.60, 0.03, 0.00); object(0x02A5, 0, 0, 0); move(6.80, 0.02, 0.00); object(0x02A5, 0, 0, 0); move(-29.09, -0.11, 0.00); object(0x02A5, 0, 0, 0); move(29.16, 6.58, 0.00); object(0x02A5, 0, 0, 180); move(-8.70, 0.03, 0.00); object(0x02A5, 0, 0, 180); move(-8.70, 0.03, 0.00); object(0x02A5, 0, 0, 180); move(-8.50, 0.03, 0.00); object(0x02A5, 0, 0, 180); move(-3.10, 0.01, 0.00); object(0x02A5, 0, 0, 180); move(28.12, 291.40, 0.00); object(0x02A5, 0, 0, 0); move(0.06, 7.71, 4.40); object(0x02A5, 345, 0, 0); move(-25.13, -7.30, -4.40); object(0x02A5, 0, 0, 180); move(0.01, -7.71, 4.40); object(0x02A5, 345, 0, 180); move(159.37, 56.91, -4.30); object(0x02A5, 0, 0, 90); move(28.46, 0.43, 0.00); object(0x02A5, 0, 0, 270); move(-106.25, 137.32, 0.00); object(0x02A5, 0, 0, 270); move(-35.32, -0.44, -0.10); object(0x02A5, 0, 0, 90); move(16.57, 60.66, 0.00); object(0x02A5, 0, 0, 0); move(-0.57, 34.16, 0.00); object(0x02A5, 0, 0, 180); move(0.01, -7.51, 4.30); object(0x02A5, 345, 0, 180); move(0.44, -19.13, 0.10); object(0x02A5, 345, 0, 0); move(304.04, 10.24, -4.40); object(0x02A5, 0, 0, 0); move(0.03, 7.81, 4.50); object(0x02A5, 345, 0, 0); move(-201.31, -275.08, -4.50); object(0x02A5, 0, 0, 11); move(1.38, 7.46, 4.30); object(0x02A5, 345, 0, 11); move(1.14, 6.13, 6.20); object(0x02A5, 330, 0, 11); move(-212.95, 107.31, -10.50); object(0x02A5, 0, 0, 0); move(1.39, 50.45, 11.50); object(0x02A5, 5, 0, 0); move(0.03, 8.05, 3.70); object(0x02A5, 350, 0, 0); move(0.20, 62.68, -2.70); object(0x02A5, 5, 0, 0); move(0.02, 7.78, 3.60); object(0x02A5, 350, 0, 0); move(0.14, 50.17, -5.40); object(0x02A5, 5, 0, 0); move(0.02, 8.02, 3.80); object(0x02A5, 350, 0, 0); move(-1.07, 65.95, -3.90); object(0x02A5, 5, 0, 0); move(0.02, 8.03, 3.70); object(0x02A5, 350, 0, 0); move(26.12, 200.73, -14.30); object(0x02A5, 0, 0, 0); move(8.60, -0.03, 0.00); object(0x02A5, 0, 0, 0); move(349.96, -594.44, 0.00); object(0x02A5, 0, 0, 50); move(-5.65, 6.62, 0.00); object(0x02A5, 0, 0, 50); move(-5.65, 6.62, 0.00); object(0x02A5, 0, 0, 50); move(-1.49, 1.75, 0.00); object(0x02A5, 0, 0, 50); move(120.86, 109.79, 0.00); object(0x02A5, 0, 0, 50); move(6.23, -7.30, 0.00); object(0x02A5, 0, 0, 50); move(38.96, 75.67, 0.00); object(0x02A5, 0, 0, 50); move(5.93, -7.16, 0.00); object(0x02A5, 0, 0, 50); move(-81.95, 90.96, 0.00); object(0x02A5, 0, 0, 343); move(84.89, 24.72, 0.00); object(0x02A5, 0, 0, 0); move(9.50, 0.01, 0.00); object(0x02A5, 0, 0, 0); move(-9.57, 118.05, 0.00); object(0x02A5, 0, 0, 0); move(9.30, 0.01, 0.00); object(0x02A5, 0, 0, 0); move(-184.87, -33.78, 0.00); object(0x02A5, 0, 0, 356); move(-0.57, 7.45, 4.40); object(0x02A5, 345, 0, 356); move(-0.49, 6.34, 6.30); object(0x02A5, 330, 0, 356); move(-266.59, -209.46, -10.72); object(0x02A5, 0, 0, 0); move(9.30, 0.00, 0.00); object(0x02A5, 0, 0, 0); move(-0.37, 20.39, 0.00); object(0x02A5, 0, 0, 180); move(-8.30, 0.02, 0.00); object(0x02A5, 0, 0, 180); move(-16.99, -251.30, 0.00); object(0x02A5, 0, 0, 90); move(0.07, -8.70, 0.00); object(0x02A5, 0, 0, 90); move(0.07, -8.70, 0.00); object(0x02A5, 0, 0, 90); move(0.02, -2.50, 0.00); object(0x02A5, 0, 0, 90); move(32.87, -0.09, 0.00); object(0x02A5, 0, 0, 270); move(-0.06, 8.70, 0.00); object(0x02A5, 0, 0, 270); move(-0.06, 8.60, 0.00); object(0x02A5, 0, 0, 270); move(-0.02, 2.50, 0.00); object(0x02A5, 0, 0, 270); move(454.99, 321.84, 0.00); object(0x02A5, 0, 0, 90); move(-0.07, 8.70, 0.00); object(0x02A5, 0, 0, 90); move(0.15, -17.40, 0.00); object(0x02A5, 0, 0, 90); move(0.07, -8.70, 0.00); object(0x02A5, 0, 0, 90); move(7.59, 0.07, 4.30); object(0x02A5, 345, 0, 90); move(-0.07, 8.70, 0.00); object(0x02A5, 345, 0, 90); move(-0.07, 8.70, 0.00); object(0x02A5, 345, 0, 90); move(-0.07, 8.60, 0.00); object(0x02A5, 345, 0, 90); move(-47.42, -123.22, -4.30); object(0x02A5, 0, 0, 230); move(5.63, -6.64, 0.00); object(0x02A5, 0, 0, 230); move(5.63, -6.64, 0.00); object(0x02A5, 0, 0, 230); move(1.55, -1.83, 0.00); object(0x02A5, 0, 0, 230); move(-444.96, 59.14, -0.00); object(0x02A5, 0, 0, 180); move(9.80, 0.08, 0.00); object(0x02A5, 0, 0, 180); move(-100.77, -138.73, 0.00); object(0x02A5, 0, 0, 180); move(-8.60, 0.02, 0.00); object(0x02A5, 0, 0, 180); move(-8.70, 0.02, 0.00); object(0x02A5, 0, 0, 180); move(-2.60, 0.01, 0.00); object(0x02A5, 0, 0, 180); move(0.18, -48.26, 0.00); object(0x02A5, 0, 0, 180); move(8.60, -0.02, 0.00); object(0x02A5, 0, 0, 180); move(8.60, -0.02, 0.00); object(0x02A5, 0, 0, 180); move(2.50, -0.01, 0.00); object(0x02A5, 0, 0, 180); move(-0.07, 15.18, 0.00); object(0x02A5, 0, 0, 0); move(-8.60, -0.06, 0.00); object(0x02A5, 0, 0, 0); move(-8.60, -0.06, 0.00); object(0x02A5, 0, 0, 0); move(-2.60, -0.02, 0.00); object(0x02A5, 0, 0, 0); move(-0.04, -48.01, 0.00); object(0x02A5, 0, 0, 0); move(8.70, 0.06, 0.00); object(0x02A5, 0, 0, 0); move(8.70, 0.06, 0.00); object(0x02A5, 0, 0, 0); move(2.40, 0.02, 0.00); object(0x02A5, 0, 0, 0); move(-5.21, -40.52, 0.00); object(0x02A5, 0, 0, 0); move(-9.60, -0.07, 0.00); object(0x02A5, 0, 0, 0); move(-0.45, 20.35, 0.00); object(0x02A5, 0, 0, 180); move(9.80, -0.02, 0.00); object(0x02A5, 0, 0, 180); move(-0.91, -4.50, 1.80); object(0x1CA4, 90, 0, 180); move(2.20, -0.01, 0.00); object(0x1CA4, 90, 0, 180); move(-0.01, -2.87, 0.00); object(0x1CA4, 90, 0, 180); move(-2.30, 0.01, 0.00); object(0x1CA4, 90, 0, 180); move(-0.01, -2.81, 0.00); object(0x1CA4, 90, 0, 180); move(2.50, -0.01, 0.00); object(0x1CA4, 90, 0, 180); move(-0.01, -2.73, 0.00); object(0x1CA4, 90, 0, 180); move(-2.80, 0.01, 0.00); object(0x1CA4, 90, 0, 180); move(-0.01, -2.35, 0.00); object(0x1CA4, 90, 0, 180); move(2.60, -0.01, 0.00); object(0x1CA4, 90, 0, 180); move(-9.57, -0.10, 0.00); object(0x1CA4, 90, 0, 181); move(-2.30, 0.02, 0.00); object(0x1CA4, 90, 0, 181); move(0.02, 2.64, 0.00); object(0x1CA4, 90, 0, 181); move(2.10, -0.02, 0.00); object(0x1CA4, 90, 0, 181); move(0.03, 2.90, 0.00); object(0x1CA4, 90, 0, 181); move(-2.50, 0.02, 0.00); object(0x1CA4, 90, 0, 181); move(0.04, 2.90, 0.00); object(0x1CA4, 90, 0, 180); move(4.10, -0.02, 0.00); object(0x1CA4, 90, 0, 180); move(0.01, 2.40, 0.00); object(0x1CA4, 90, 0, 180); move(-4.10, 0.02, 0.00); object(0x1CA4, 90, 0, 180); move(106.98, 228.73, 0.00); object(0x1CA4, 90, 0, 0); move(2.20, -0.01, 0.00); object(0x1CA4, 90, 0, 0); move(0.01, 2.59, 0.00); object(0x1CA4, 90, 0, 0); move(-2.10, 0.01, 0.00); object(0x1CA4, 90, 0, 0); move(0.01, 2.86, 0.00); object(0x1CA4, 90, 0, 0); move(2.00, -0.00, 0.00); object(0x1CA4, 90, 0, 0); move(0.01, 2.70, 0.00); object(0x1CA4, 90, 0, 0); move(-2.40, 0.01, 0.00); object(0x1CA4, 90, 0, 0); move(0.01, 2.92, 0.00); object(0x1CA4, 90, 0, 0); move(2.00, -0.00, 0.00); object(0x1CA4, 90, 0, 0); move(7.73, -0.15, 0.00); object(0x1CA4, 90, 0, 0); move(2.60, -0.01, 0.00); object(0x1CA4, 90, 0, 0); move(-0.01, -2.80, 0.00); object(0x1CA4, 90, 0, 0); move(-2.00, 0.01, 0.00); object(0x1CA4, 90, 0, 0); move(-0.51, -2.39, 0.00); object(0x1CA4, 90, 0, 0); move(0.01, 2.49, 0.00); object(0x1CA4, 90, 0, 0); move(2.49, -2.44, 0.00); object(0x1CA4, 90, 0, 0); move(-0.01, -2.90, 0.00); object(0x1CA4, 90, 0, 0); move(-2.30, 0.01, 0.00); object(0x1CA4, 90, 0, 0); move(-0.01, -2.83, 0.00); object(0x1CA4, 90, 0, 0); move(2.10, -0.01, 0.00); object(0x1CA4, 90, 0, 0); pspawn = 0x08E81290; setint(pspawn, 254); setfloat(pspawn + 4, -1485, -1145.80, 14.53, 0); pspawn += 0x30; setint(pspawn, 256); setfloat(pspawn + 4, -1475, -1145.80, 14.53, 0); pspawn += 0x30; setint(pspawn, 266); setfloat(pspawn + 4, -1465, -1145.80, 14.53, 0); pspawn += 0x30; setint(pspawn, 265); setfloat(pspawn + 4, -1455, -1145.80, 14.53, 0); pspawn += 0x30; setint(pspawn, 270); setfloat(pspawn + 4, -1445, -1145.80, 14.53, 0); pspawn += 0x30; setint(pspawn, 273); setfloat(pspawn + 4, -1435, -1145.80, 14.53, 0); pspawn += 0x30; setint(pspawn, 172); setfloat(pspawn + 4, -1425, -1145.80, 14.53, 0); pspawn += 0x30; setint(pspawn, 175); setfloat(pspawn + 4, -1415, -1145.80, 14.53, 0); pspawn += 0x30; setint(pspawn, 177); setfloat(pspawn + 4, -1405, -1145.80, 14.53, 0); pspawn += 0x30; setint(pspawn, 230); setfloat(pspawn + 4, -1395, -1145.80, 14.53, 0); pspawn += 0x30; setint(pspawn, 212); setfloat(pspawn + 4, -1385, -1145.80, 14.53, 0); pspawn += 0x30; setint(pspawn, 205); setfloat(pspawn + 4, -1375, -1145.80, 14.53, 0); pspawn += 0x30; setint(pspawn, 178); setfloat(pspawn + 4, -1365, -1145.80, 14.53, 0); pspawn += 0x30; setint(pspawn, 184); setfloat(pspawn + 4, -1355, -1145.80, 14.53, 0); pspawn += 0x30; setint(pspawn, 186); setfloat(pspawn + 4, -1345, -1145.80, 14.53, 0); pspawn += 0x30; setint(pspawn, 187); setfloat(pspawn + 4, -1335, -1145.80, 14.53, 0); pspawn += 0x30; setint(pspawn, 198); setfloat(pspawn + 4, -1325, -1145.80, 14.53, 0); pspawn += 0x30; teleport(-1452.89, -1146.36, 14.87); |

| CODE |
| #cheat boat yard v4 //by T.C PRC moveto(-746.67,-1137.94,11.02); object(0x1D1B,0,0,163); move(-4.30,-1.19,0.80); object(0x1D1B,0,0,164); move(-7.49,-2.19,0.00); object(0x1D1B,0,0,164); move(11.90,3.48,0.00); object(0x1D1B,0,0,164); move(-0.49,1.67,2.00); object(0x1D1B,270,0,164); move(-9.50,-2.78,0.00); object(0x1D1B,270,0,164); move(-2.50,-0.73,0.00); object(0x1D1B,270,0,164); move(-0.95,3.26,0.00); object(0x1D1B,270,0,164); move(9.12,2.67,0.00); object(0x1D1B,270,0,164); move(2.88,0.84,0.00); object(0x1D1B,270,0,164); move(-0.92,3.15,0.00); object(0x1D1B,270,0,164); move(-9.12,-2.67,0.00); object(0x1D1B,270,0,164); move(-2.88,-0.84,0.00); object(0x1D1B,270,0,164); move(-0.90,3.08,0.00); object(0x1D1B,270,0,164); move(9.41,2.75,0.00); object(0x1D1B,270,0,164); move(2.69,0.78,0.00); object(0x1D1B,270,0,164); move(-12.75,-1.64,-1.90); object(0x1D1B,0,0,164); move(9.40,2.75,0.00); object(0x1D1B,0,0,164); move(2.78,0.81,0.00); object(0x1D1B,0,0,164); move(0.00,0.00,-0.30); object(0x1D1B,0,0,164); move(6.25,-3.44,-4.00); object(0x1D1B,0,0,254); move(1.01,-3.56,0.00); object(0x1D1B,0,0,254); move(-3.29,-6.63,0.00); object(0x1D1B,0,0,340); move(-4.41,13.46,0.00); object(0x1D1B,0,0,164); move(0.19,0.05,0.00); object(0x1D1B,0,0,164); move(6.99,-2.79,-1.20); object(0x1D1B,270,0,254); moveto(-742.30,-1131.92,6.45); object(0x1D1B,270,0,254); moveto(-738.38,-1130.86,6.41); object(0x1D1B,270,0,254); move(-1.21,4.33,0.00); object(0x1D1B,270,0,254); move(8.76,-5.24,0.00); object(0x1D1B,270,0,164); move(-2.84,9.98,0.00); object(0x1D1B,270,0,164); move(-0.55,1.93,-2.00); object(0x1D1B,180,0,164); move(-8.27,-2.35,0.00); object(0x1D1B,180,0,164); move(-3.46,-0.98,0.00); object(0x1D1B,180,0,164); move(4.61,-13.62,0.00); object(0x1D1B,180,0,344); move(9.61,2.77,0.00); object(0x1D1B,180,0,344); move(1.44,0.42,0.00); object(0x1D1B,180,0,344); move(-2.99,9.98,0.00); object(0x1D1B,180,0,344); move(-4.23,-4.17,0.00); object(0x1D1B,180,0,254); move(5.69,-2.34,0.00); object(0x1D1B,180,0,164); move(0.48,0.14,0.00); object(0x1D1B,180,0,164); move(0.00,0.00,-3.80); object(0x1D1B,180,0,164); move(1.06,-3.62,0.00); object(0x1D1B,180,0,344); move(-2.92,9.98,0.00); object(0x1D1B,180,0,344); move(-3.72,-6.02,0.00); object(0x1D1B,180,0,254); move(2.67,9.84,0.00); object(0x1D1B,180,0,164); move(-4.13,-1.21,0.00); object(0x1D1B,180,0,164); move(9.29,0.52,0.80); object(0x1D1B,180,270,252); move(3.15,-9.89,0.00); object(0x1D1B,180,270,254); move(-24.27,5.63,6.26); object(0x1D1B,180,0,164); move(5.11,-7.36,1.80); object(0x1D1B,90,0,254); move(-0.94,3.27,0.00); object(0x1D1B,90,0,254); moveto(-746.40,-1122.85,10.21); object(0x01A4,0,0,253); move(-2.54,8.11,0.00); object(0x01A4,0,0,253); move(9.23,-29.44,0.00); object(0x01A4,0,0,252); move(2.59,-7.99,0.00); object(0x01A4,0,0,252); moveto(-741.50,-1135.38,9.47); object(0x1CB7,270,0,163); move(0.28,0.08,0.00); object(0x1CB7,270,0,163); move(-0.58,1.95,-0.40); object(0x1CB7,250,0,164); move(-0.53,1.82,-0.70); object(0x1CB7,250,0,164); move(-0.59,2.01,-0.80); object(0x1CB7,250,0,164); move(-0.59,2.01,-0.80); object(0x1CB7,250,0,164); move(-0.37,1.25,-0.70); object(0x1CB7,250,0,164); move(1.32,-1.16,1.10); object(0x1CB8,250,0,162); move(0.79,-2.37,0.90); object(0x1CB8,250,0,162); move(0.50,-1.91,0.80); object(0x1CB8,250,0,164); move(0.30,-1.06,0.40); object(0x1CB8,250,0,164); move(0.63,-2.21,0.40); object(0x1CB8,270,0,164); move(-1.07,-1.65,0.00); object(0x1CB8,270,0,254); move(-2.84,8.32,1.80); object(0x1D1B,180,0,74); move(0.39,-1.34,0.00); object(0x1D1B,180,0,74); move(0.00,0.00,0.30); object(0x1D1B,180,0,74); move(-0.37,1.25,0.00); object(0x1D1B,180,0,74); move(-16.88,2.63,0.00); object(0x1D1B,90,335,344); move(9.23,2.64,2.10); object(0x1D1B,90,0,344); move(-0.53,1.87,-2.10); object(0x1D1B,0,0,344); move(-8.18,-2.33,-1.60); object(0x1D1B,0,335,344); move(16.40,-4.72,2.40); object(0x1D1B,0,0,74); move(0.34,-1.15,0.00); object(0x1D1B,0,0,74); moveto(-762.39,-1128.23,15.98); object(0x1D1B,0,0,344); move(1.06,0.30,0.00); object(0x1D1B,0,0,344); move(8.98,6.50,0.00); object(0x1D1B,0,0,344); move(5.34,-0.59,-2.90); object(0x1D1B,0,270,254); move(0.00,0.00,-7.20); object(0x1D1B,0,270,254); move(-2.52,1.48,-1.20); object(0x1D1B,270,270,254); move(2.04,-3.38,8.40); object(0x1D1B,270,270,254); move(0.95,-13.95,2.40); object(0x1D1B,0,180,344); move(-9.82,-2.76,0.00); object(0x1D1B,0,180,344); move(1.64,0.46,0.00); object(0x1D1B,0,180,344); move(-3.66,-1.03,0.00); object(0x1D1B,0,180,344); move(-6.04,3.31,-0.10); object(0x1D1B,0,180,74); move(-1.84,6.34,-2.50); object(0x1D1B,0,90,74); move(2.63,-9.03,0.00); object(0x1D1B,0,90,74); move(-1.37,4.71,3.00); object(0x1D1B,0,0,74); move(6.78,-5.55,0.00); object(0x1D1B,0,0,344); move(9.73,2.71,0.00); object(0x1D1B,0,0,344); move(2.02,0.56,0.00); object(0x1D1B,0,0,344); move(-5.34,14.65,2.00); object(0x1D1B,270,0,344); move(-9.18,-6.15,0.00); object(0x1D1B,270,0,344); move(7.03,1.96,0.00); object(0x1D1B,270,0,344); move(4.05,1.13,0.00); object(0x1D1B,270,0,344); move(1.05,-3.76,0.00); object(0x1D1B,270,0,344); move(-9.63,-2.69,0.00); object(0x1D1B,270,0,344); move(-1.93,-0.54,0.00); object(0x1D1B,270,0,344); move(1.01,-3.63,0.00); object(0x1D1B,270,0,344); move(7.80,2.18,0.00); object(0x1D1B,270,0,344); move(3.76,1.05,0.00); object(0x1D1B,270,0,344); move(0.64,-2.29,0.00); object(0x1D1B,270,0,344); move(-8.28,-2.31,0.00); object(0x1D1B,270,0,344); move(-3.37,-0.94,0.00); object(0x1D1B,270,0,344); moveto(-763.70,-1133.88,17.92); object(0x1D1B,270,0,74); moveto(-728.69,-1120.92,6.67); object(0x1CB8,270,0,164); move(-0.30,1.03,0.00); object(0x1CB8,270,0,164); move(3.20,-11.13,0.00); object(0x1CB8,270,0,164); move(-0.31,1.09,0.00); object(0x1CB8,270,0,164); move(-17.98,7.00,0.00); object(0x1CB8,270,0,254); move(4.06,-13.70,0.00); object(0x1CB8,270,0,254); move(-2.07,1.47,7.60); object(0x1CB8,270,0,164); pspawn = 0x08E81260; setint(pspawn, 233); setfloat(pspawn + 4, -733.54, -1125.31, 6.65, 290); pspawn += 0x30; setint(pspawn, 233); setfloat(pspawn + 4, -731.81, -1128.61, 6.62, 290); pspawn += 0x30; setint(pspawn, 264); setfloat(pspawn + 4, -739.62, -1118.60, 6.60, 290); pspawn += 0x30; setint(pspawn, 258); setfloat(pspawn + 4, -732.88, -1137.67, 6.63, 290); pspawn += 0x30; setint(pspawn, 230); setfloat(pspawn + 4, -748.63, -1132.73, 10.89, 100); pspawn += 0x30; setint(pspawn, 204); setfloat(pspawn + 4, -757.81, -1131.44, 11.07, 100); pspawn += 0x30; setint(pspawn, 170); setfloat(pspawn + 4, -750.47, -1128.65, 10.96, 100); pspawn += 0x30; setint(pspawn, 270); setfloat(pspawn + 4, -755.62, -1136.58, 11.07, 100); pspawn += 0x30; setint(pspawn, 269); setfloat(pspawn + 4, -758.67, -1118.26, 11.07, 100); pspawn += 0x30; setint(pspawn, 245); setfloat(pspawn + 4, -756.44, -1146.27, 11.07, 100); pspawn += 0x30; teleport(-772.72,-1135.94,11.02) |
| CODE |
#cheat Car Catapult V6 moveto(-771.93,-1085.35,10.37); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); moveto(-772.92,-1085.67,10.37); object(0x01C2,0,0,80); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); moveto(-773.92,-1085.97,10.37); object(0x01C2,0,0,80); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); moveto(-774.92,-1086.33,10.37); object(0x01C2,0,0,80); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); moveto(-775.92,-1086.63,10.37); object(0x01C2,0,0,80); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); moveto(-776.92,-1086.93,10.37); object(0x01C2,0,0,80); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); moveto(-777.92,-1087.33,10.37); object(0x01C2,0,0,80); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-0.94,0.00); object(0x01C2,0,0,141); move(0.20,-2.00,0.00); object(0x01C2,0,0,141); move(0.20,-2.00,0.00); object(0x01C2,0,0,141); move(0.20,-2.00,0.00); object(0x01C2,0,0,141); move(0.20,-2.00,0.00); object(0x01C2,0,0,141); move(0.20,-2.00,0.00); object(0x01C2,0,0,141); move(0.20,-2.00,0.00); object(0x01C2,0,0,141); move(0.20,-2.00,0.00); object(0x01C2,0,0,141); move(0.20,-2.00,0.00); object(0x01C2,0,0,141); move(0.20,-2.00,0.00); object(0x01C2,0,0,141); move(0.20,-2.00,0.00); object(0x01C2,0,0,141); move(0.20,-2.00,0.00); object(0x01C2,0,0,141); move(0.20,-2.00,0.00); object(0x01C2,0,0,141); move(0.20,-2.00,0.00); object(0x01C2,0,0,141); move(0.20,-2.00,0.00); object(0x01C2,0,0,141); move(0.20,-2.00,0.00); object(0x01C2,0,0,141); move(0.20,-2.00,0.00); object(0x01C2,0,0,141); move(2.00, 0.00,0.00); object(0x01C2,0,0,141); move(2.00, 0.00,0.00); object(0x01C2,0,0,141); move(2.00, 0.00,0.00); object(0x01C2,0,0,141); move(2.00, 0.00,0.00); object(0x01C2,0,0,141); move(2.00, 0.00,0.00); object(0x01C2,0,0,141); moveto(-774.86,-1087.14,11.07); object(0x1D1B,270,0,347); move(0.81,-3.49,0.00); object(0x1D1B,270,0,347); moveto(-784.59,-1089.38,10.17); object(0x1D1B,270,350,348); move(0.79,-3.29,0.00); object(0x1D1B,270,350,348); pspawn = 0x08E81260; setint(pspawn, 170); setfloat(pspawn + 4, -784.97, -1071.07, 11.07, 88); pspawn += 0x30; setint(pspawn, 245); setfloat(pspawn + 4, -786.39, -1061.58, 11.07, 88); pspawn += 0x30; setint(pspawn, 270); setfloat(pspawn + 4, -787.56, -1051.86, 11.07, 88); pspawn += 0x30; teleport(-784.59, -1080.55, 11.07) |

| CODE |
#cheat Army Seabase moveto(-1055.46, 887.77, 11.37); object(0x1CB2, 180, 0, 0); move(0.14, -14.30, 0.00); object(0x1CB2, 180, 0, 0); move(0.14, -14.50, 0.00); object(0x1CB2, 180, 0, 0); move(0.14, -14.60, 0.00); object(0x1CB2, 180, 0, 0); move(0.14, -14.60, 0.00); object(0x1CB2, 180, 0, 0); move(-7.18, -7.02, 0.00); object(0x1CB2, 180, 0, 90); move(-14.50, -0.10, 0.00); object(0x1CB2, 180, 0, 90); move(-14.30, -0.10, 0.00); object(0x1CB2, 180, 0, 90); move(-14.60, -0.10, 0.00); object(0x1CB2, 180, 0, 90); move(-14.50, -0.10, 0.00); object(0x1CB2, 180, 0, 90); move(-14.70, -0.10, 0.00); object(0x1CB2, 180, 0, 90); move(-7.17, 7.08, 0.00); object(0x1CB2, 180, 0, 181); move(0.12, 14.50, 0.00); object(0x1CB2, 180, 0, 181); move(0.10, 14.61, 0.00); object(0x1CB2, 180, 0, 180); move(-0.02, 14.40, 0.00); object(0x1CB2, 180, 0, 180); move(-0.02, 14.50, 0.00); object(0x1CB2, 180, 0, 180); move(7.25, 7.35, 0.00); object(0x1CB2, 180, 0, 270); move(14.40, -0.10, 0.00); object(0x1CB2, 180, 0, 270); move(14.60, -0.10, 0.00); object(0x1CB2, 180, 0, 270); move(14.50, -0.10, 0.00); object(0x1CB2, 180, 0, 270); move(14.60, -0.10, 0.00); object(0x1CB2, 180, 0, 270); move(13.70, -0.09, 0.00); object(0x1CB2, 180, 0, 270); move(-75.72, -6.70, 3.40); object(0x1CB2, 90, 90, 270); move(0.04, -14.60, 0.00); object(0x1CB2, 90, 90, 270); move(0.04, -14.50, 0.00); object(0x1CB2, 90, 90, 270); move(0.04, -14.70, 0.00); object(0x1CB2, 90, 90, 270); move(0.03, -14.20, 0.00); object(0x1CB2, 90, 90, 270); move(6.67, 0.01, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.50, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.60, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.60, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.30, 0.00); object(0x1CB2, 90, 90, 270); move(6.63, 0.02, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.60, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.60, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.50, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.30, 0.00); object(0x1CB2, 90, 90, 270); move(6.81, 0.02, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.50, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.60, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.60, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.40, 0.00); object(0x1CB2, 90, 90, 270); move(6.81, 0.02, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.50, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.60, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.50, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.60, 0.00); object(0x1CB2, 90, 90, 270); move(6.76, 0.02, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.60, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.50, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.60, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.50, 0.00); object(0x1CB2, 90, 90, 270); move(6.66, 0.02, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.50, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.60, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.60, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.50, 0.00); object(0x1CB2, 90, 90, 270); move(6.77, 0.02, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.60, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.60, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.40, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.50, 0.00); object(0x1CB2, 90, 90, 270); move(6.69, 0.02, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.60, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.40, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.50, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.60, 0.00); object(0x1CB2, 90, 90, 270); move(6.62, 0.02, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.60, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.60, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.60, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.30, 0.00); object(0x1CB2, 90, 90, 270); move(6.77, 0.02, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.60, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.50, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.60, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.40, 0.00); object(0x1CB2, 90, 90, 270); move(6.81, 0.02, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.60, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.50, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.50, 0.00); object(0x1CB2, 90, 90, 270); move(-0.05, 14.50, 0.00); object(0x1CB2, 90, 90, 270); move(5.63, 0.02, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.50, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.60, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.60, 0.00); object(0x1CB2, 90, 90, 270); move(0.05, -14.50, 0.00); object(0x1CB2, 90, 90, 270); move(-34.30, -11.48, -3.00); object(0x1CAA, 0, 0, 0); move(41.64, 37.22, 0.00); object(0x1CAA, 0, 0, 270); move(9.25, 0.08, -3.80); object(0x1CAA, 0, 0, 270); move(-38.69, 43.62, 3.80); object(0x1CAA, 0, 0, 180); move(-0.07, 9.15, -3.80); object(0x1CAA, 0, 0, 180); move(-57.94, -78.24, 6.80); object(0x1D0C, 0, 0, 270); move(12.19, 50.52, 0.00); object(0x1D0D, 0, 0, 0); move(57.40, -43.74, 0.00); object(0x1D0B, 0, 0, 180); move(2.43, 47.03, 0.00); object(0x1D09, 0, 0, 90); move(-25.69, -28.32, -6.10); object(0x1D06, 0, 0, 298); move(-55.94, 7.16, 3.60); object(0x1CB2, 90, 70, 0); move(-0.04, -6.81, 0.00); object(0x1CB2, 90, 70, 0); move(-13.70, 0.09, -5.00); object(0x1CB2, 90, 70, 0); move(0.04, 6.72, 0.00); object(0x1CB2, 90, 70, 0); move(94.82, 9.39, 7.90); object(0x01C2, 90, 0, 0); move(0.90, -0.00, 0.00); object(0x01C2, 90, 0, 0); move(-0.40, 0.00, 0.70); object(0x01C2, 90, 0, 0); move(-72.91, -3.05, 0.40); object(0x01C1, 0, 0, 49); move(1.13, 1.62, 0.00); object(0x01C1, 0, 0, 31); move(0.82, -2.05, 0.00); object(0x01C1, 0, 0, 56); move(6.52, -44.64, -0.70); object(0x01D5, 0, 0, 180); move(0.80, 0.00, 0.00); object(0x01D5, 0, 0, 180); move(0.90, 0.00, 0.00); object(0x01D5, 0, 0, 180); move(-2.50, -0.01, 0.00); object(0x01D5, 0, 0, 180); pspawn = 0x08E81290; setint(pspawn, 233); setfloat(pspawn + 4, -1167.56, 855.85, 6.40, 180); pspawn += 0x30; setint(pspawn, 212); setfloat(pspawn + 4, -1128.82, 870.61, 16.75, 180); pspawn += 0x30; setint(pspawn, 263); setfloat(pspawn + 4, -1117.54, 789.59, 5.86, 0); pspawn += 0x30; setint(pspawn, 170); setfloat(pspawn + 4, -1124.88, 972.96, 16.75, 180); pspawn += 0x30; setint(pspawn, 222); setfloat(pspawn + 4, -1073.05, 798.71, 10.20, 180); pspawn += 0x30; setint(pspawn, 198); setfloat(pspawn + 4, -1162.89, 849.03, 5.90, 90); pspawn += 0x30; setint(pspawn, 278); setfloat(pspawn + 4, -1168.94, 862.52, 5.90, 0); pspawn += 0x30; setint(pspawn, 219); setfloat(pspawn + 4, -1122.88, 913.90, 5.90, 90); pspawn += 0x30; setint(pspawn, 264); setfloat(pspawn + 4, -1109.00, 925.35, 5.90, 90); pspawn += 0x30; teleport(-1094.36, 814.88, 13.06); |

| CODE |
| #cheat Small house with vehicles moveto(-78.36, -847.58, 11.36); object(0x1D1B, 0, 0, 158); move(9.11, 3.62, 0.00); object(0x1D1B, 0, 0, 158); move(6.34, -2.60, 0.00); object(0x1D1B, 0, 0, 248); move(-18.47, -7.45, 0.00); object(0x1D1B, 0, 0, 255); move(12.78, 8.90, 2.00); object(0x1D1B, 270, 0, 337); move(1.40, -3.22, 0.00); object(0x1D1B, 270, 0, 337); move(1.36, -3.13, 0.00); object(0x1D1B, 270, 0, 337); move(-12.04, 2.37, 0.00); object(0x1D1B, 270, 0, 337); move(1.25, -2.87, 0.00); object(0x1D1B, 270, 0, 337); move(2.30, -2.94, 0.00); object(0x1D1B, 270, 0, 340); move(-1.79, -0.65, 0.00); object(0x1D1B, 270, 0, 340); moveto(-76.32, -846.32, 6.60); object(0x1D1B, 270, 0, 159); move(8.76, 3.41, 0.00); object(0x1D1B, 270, 0, 159); move(7.70, 2.82, 0.02); object(0x1D1B, 270, 0, 161); move(-1.74, 6.15, 0.06); object(0x1D1B, 270, 0, 253); move(1.84, 0.56, -2.05); object(0x1D1B, 180, 0, 254); move(-3.80, -1.19, 0.00); object(0x1D1B, 180, 0, 73); move(-10.26, -4.06, 2.20); object(0x1D1B, 90, 0, 249); move(1.89, 0.73, -2.10); object(0x1D1B, 0, 0, 249); move(-3.74, -1.30, -0.10); object(0x1D1B, 0, 0, 70); pspawn = 0x08E81260; setint(pspawn, 233); setfloat(pspawn + 4, -70.12, -837.22, 6.65, 0); pspawn += 0x30; setint(pspawn, 246); setfloat(pspawn + 4, -75.93, -852.24, 10.46, 0); pspawn += 0x30; setint(pspawn, 233); setfloat(pspawn + 4, -66.75, -835.00, 5.88, 0); pspawn += 0x30; setint(pspawn, 255); setfloat(pspawn + 4, -66.75, -850.32, 10.46, 0); pspawn += 0x30; setint(pspawn, 230); setfloat(pspawn + 4, -88.15, -855.48, 10.46, 0); pspawn += 0x30; setint(pspawn, 264); setfloat(pspawn + 4, -80.57, -833.95, 5.85, 0); pspawn += 0x30; teleport(-80.78, -862.20, 10.46) |

| CODE |
| #cheat Pipe at Airport moveto(-1517.62, -1162.45, 14.17); object(0x1CD6, 90, 0, 183); move(0.19, 4.76, 0.00); object(0x1CD6, 90, 0, 183); move(0.18, 4.86, 0.00); object(0x1CD6, 90, 0, 183); move(-4.17, 0.26, 0.70); object(0x1CD6, 90, 340, 183); move(-0.18, -4.96, 0.00); object(0x1CD6, 90, 340, 183); move(-0.24, -4.67, 0.00); object(0x1CD6, 90, 340, 183); move(8.50, 4.70, 0.00); object(0x1CD6, 90, 340, 2); move(0.09, 4.86, 0.00); object(0x1CD6, 90, 340, 2); move(0.24, 4.89, 0.00); object(0x1CD6, 90, 340, 2); move(4.22, -0.11, 2.20); object(0x1CD6, 90, 325, 2); move(-0.13, -5.17, 0.00); object(0x1CD6, 90, 325, 2); move(-0.07, -4.76, -0.10); object(0x1CD6, 90, 325, 2); move(-16.67, -4.29, -0.10); object(0x1CD6, 90, 325, 182); move(0.18, 4.88, 0.00); object(0x1CD6, 90, 325, 182); move(0.15, 4.77, 0.00); object(0x1CD6, 90, 325, 182); move(-3.01, 0.07, 3.00); object(0x1CD6, 90, 305, 182); move(-0.10, -4.97, 0.00); object(0x1CD6, 90, 305, 182); move(-0.13, -4.77, 0.00); object(0x1CD6, 90, 305, 182); move(22.60, 4.15, 0.20); object(0x1CD6, 90, 305, 2); move(0.16, 4.87, 0.00); object(0x1CD6, 90, 305, 2); move(0.17, 5.08, 0.00); object(0x1CD6, 90, 305, 2); move(-24.36, -11.45, 1.80); object(0x1CD6, 90, 180, 92); move(0.19, 5.27, 0.00); object(0x1CD6, 90, 180, 92); move(0.20, 4.45, 0.00); object(0x1CD6, 90, 180, 92); move(30.23, -10.50, 0.20); object(0x1CD6, 90, 180, 92); move(0.05, 4.47, 0.00); object(0x1CD6, 90, 180, 92); move(0.15, 4.51, 0.00); object(0x1CD6, 90, 180, 92); move(-176.93, 49.80, -11.10); object(0x1CD6, 90, 180, 211); teleport(-1530.59, -1153.88, 23.06); |
| CODE |
| #cheat Pleasure Island moveto(195.52,-242.34,4.81); object(0x1CD5,0,0,282); move(1.03,4.79,0.00); object(0x1CD5,0,0,282); move(-11.69,-2.50,0.00); object(0x1CD5,0,0,282); move(1.03,4.79,0.00); object(0x1CD5,0,0,282); move(-11.69,-2.50,0.00); object(0x1CD5,0,0,282); move(1.03,4.79,0.00); object(0x1CD5,0,0,282); move(-11.69,-2.50,0.00); object(0x1CD5,0,0,282); move(1.03,4.79,0.00); object(0x1CD5,0,0,282); move(-11.69,-2.50,0.00); object(0x1CD5,0,0,282); move(1.03,4.79,0.00); object(0x1CD5,0,0,282); move(-11.69,-2.50,0.00); object(0x1CD5,0,0,282); move(1.03,4.79,0.00); object(0x1CD5,0,0,282); move(-11.69,-2.50,0.00); object(0x1CD5,0,0,282); move(1.03,4.79,0.00); object(0x1CD5,0,0,282); move(-11.69,-2.50,0.00); object(0x1CD5,0,0,282); move(1.03,4.79,0.00); object(0x1CD5,0,0,282); move(-11.69,-2.50,0.00); object(0x1CD5,0,0,282); move(1.03,4.79,0.00); object(0x1CD5,0,0,282); move(-11.69,-2.50,0.00); object(0x1CD5,0,0,282); move(1.03,4.79,0.00); object(0x1CD5,0,0,282); move(-11.69,-2.50,0.00); object(0x1CD5,0,0,282); move(1.03,4.79,0.00); object(0x1CD5,0,0,282); moveto(201.93,-236.21,10.50); object(0x01A4,0,0,192); move(-8.52,1.84,0.00); object(0x01A4,0,0,192); move(-8.52,1.84,0.00); object(0x01A4,0,0,192); move(-8.52,1.84,0.00); object(0x01A4,0,0,192); move(-8.52,1.84,0.00); object(0x01A4,0,0,192); move(-8.52,1.84,0.00); object(0x01A4,0,0,192); move(-8.52,1.84,0.00); object(0x01A4,0,0,192); move(-8.52,1.84,0.00); object(0x01A4,0,0,192); move(-8.52,1.84,0.00); object(0x01A4,0,0,192); move(-8.52,1.84,0.00); object(0x01A4,0,0,192); move(-8.52,1.84,0.00); object(0x01A4,0,0,192); move(-8.52,1.84,0.00); object(0x01A4,0,0,192); moveto(189.93,-243.48,10.48); object(0x01A4,0,0,12); move(-8.60,1.82,0.00); object(0x01A4,0,0,12); move(-8.60,1.82,0.00); object(0x01A4,0,0,12); move(-8.60,1.82,0.00); object(0x01A4,0,0,12); move(-8.60,1.82,0.00); object(0x01A4,0,0,12); move(-8.60,1.82,0.00); object(0x01A4,0,0,12); move(-8.60,1.82,0.00); object(0x01A4,0,0,12); move(-8.60,1.82,0.00); object(0x01A4,0,0,12); move(-8.60,1.82,0.00); object(0x01A4,0,0,12); move(-8.60,1.82,0.00); object(0x01A4,0,0,12); move(-8.60,1.82,0.00); object(0x01A4,0,0,12); move(-8.60,1.82,0.00); object(0x01A4,0,0,12); moveto(-5.52,-242.59,12.61); object(0x1D1B,90,345,305); move(-5.13,-7.40,-2.40); object(0x1D1B,90,345,305); move(-2.85,-4.11,-1.30); object(0x1D1B,90,345,305); move(-5.53,-7.97,-1.30); object(0x1D1B,90,0,305); move(-5.59,-8.05,0.00); object(0x1D1B,90,0,305); move(-5.64,-8.14,0.00); object(0x1D1B,90,0,305); move(16.11,11.12,0.00); object(0x1D1B,90,0,35); move(-5.74,-8.10,0.00); object(0x1D1B,90,0,35); move(-6.54,-9.22,0.00); object(0x1D1B,90,0,35); move(-11.18,7.91,0.00); object(0x1D1B,90,0,35); move(6.30,8.90,0.00); object(0x1D1B,90,0,35); move(6.03,8.52,0.00); object(0x1D1B,90,0,35); move(18.48,17.94,2.90); object(0x1D1B,0,15,125); move(-4.86,-6.85,-2.20); object(0x1D1B,0,15,125); move(-3.93,-5.55,-1.80); object(0x1D1B,0,15,125); move(-5.26,-7.42,-0.90); object(0x1D1B,0,0,125); move(-5.67,-7.99,0.00); object(0x1D1B,0,0,125); move(-4.18,-6.23,0.00); object(0x1D1B,0,0,125); move(6.36,8.97,0.00); object(0x1D1B,0,0,125); move(12.18,17.11,0.00); object(0x1D1B,0,15,125); move(-26.61,-29.10,-0.10); object(0x1D1B,0,0,35); move(8.06,-5.58,0.00); object(0x1D1B,0,0,35); move(3.21,-2.22,0.00); object(0x1D1B,0,0,35); move(14.51,20.44,0.00); object(0x1D1B,0,0,35); move(-2.27,-3.27,0.00); object(0x1D1B,0,0,35); move(-3.33,-4.81,0.00); object(0x1D1B,0,0,35); move(-2.30,-3.33,0.00); object(0x1D1B,0,0,35); move(-4.13,-5.97,0.00); object(0x1D1B,0,0,35); move(-11.40,8.13,0.00); object(0x1D1B,0,0,35); move(3.82,5.53,0.00); object(0x1D1B,0,0,35); move(2.55,3.30,0.00); object(0x1D1B,0,0,35); move(3.59,5.21,0.00); object(0x1D1B,0,0,35); move(2.32,3.37,0.00); object(0x1D1B,0,0,35); move(3.34,-10.85,0.00); object(0x1D1B,0,0,305); move(3.30,4.77,0.00); object(0x1D1B,0,0,305); move(-8.82,-12.75,0.00); object(0x1D1B,0,0,305); move(14.16,20.48,0.00); object(0x1D1B,0,0,305); move(4.66,6.74,0.00); object(0x1D1B,0,0,305); move(-4.32,-6.25,1.20); object(0x1D1B,0,345,305); move(5.00,7.24,2.30); object(0x1D1B,0,345,305); move(2.96,4.28,1.40); object(0x1D1B,0,345,305); move(-18.26,-43.42,-7.90); object(0x1D1B,0,270,305); move(6.31,9.13,0.00); object(0x1D1B,0,270,305); move(5.69,8.23,0.00); object(0x1D1B,0,270,305); move(-19.24,13.55,0.00); object(0x1D1B,0,270,305); move(-5.97,-8.64,0.00); object(0x1D1B,0,270,305); move(-6.14,-8.88,0.00); object(0x1D1B,0,270,305); move(36.81,35.54,11.70); object(0x01A4,0,15,125); move(-4.72,-6.71,-2.10); object(0x01A4,0,15,125); move(-4.66,-6.62,-2.10); object(0x01A4,0,15,125); move(3.10,-2.15,0.00); object(0x01A4,0,15,125); move(4.68,6.73,2.10); object(0x01A4,0,15,125); move(4.63,6.65,2.20); object(0x01A4,0,15,125); moveto(-2.28,-187.08,14.10); object(0x1D1B,0,0,278); move(-1.34,-9.71,0.00); object(0x1D1B,0,0,278); move(-1.38,-10.01,0.60); object(0x1D1B,0,0,278); move(-1.37,-9.91,0.60); object(0x1D1B,0,0,278); move(-1.37,-9.91,0.50); object(0x1D1B,0,0,278); move(0.00,0.00,3.90); object(0x1D1B,0,0,278); move(1.35,9.81,0.00); object(0x1D1B,0,0,278); move(0.00,0.00,-1.20); object(0x1D1B,0,0,278); move(1.38,10.01,0.00); object(0x1D1B,0,0,278); move(0.00,0.00,1.20); object(0x1D1B,0,0,278); move(1.58,-25.38,-3.80); object(0x1D1B,0,0,187); move(0.00,0.00,3.80); object(0x1D1B,0,0,187); move(4.08,29.70,0.00); object(0x1D1B,0,0,187); move(0.00,0.00,-3.90); object(0x1D1B,0,0,187); move(0.00,0.00,-1.50); object(0x1D1B,0,0,187); move(2.64,19.67,-0.30); object(0x1D1B,0,0,187); move(1.74,-25.29,0.60); object(0x1D1B,0,0,277); move(0.00,0.00,4.10); object(0x1D1B,0,0,277); move(0.00,0.00,0.90); object(0x1D1B,0,0,277); move(-2.85,-19.80,0.00); object(0x1D1B,0,0,277); move(1.41,9.78,0.00); object(0x1D1B,0,0,280); move(-0.93,-6.14,-4.00); object(0x1D1B,0,0,277); move(-0.44,-3.67,0.00); object(0x1D1B,0,0,277); move(-4.78,2.50,4.00); object(0x1D1B,0,0,187); move(5.53,40.54,-3.60); object(0x1D1B,270,0,7); move(-0.57,-4.15,0.00); object(0x1D1B,270,0,7); move(-0.44,-4.15,0.00); object(0x1D1B,270,0,7); move(-0.49,-3.84,0.10); object(0x1D1B,270,0,187); move(-0.40,-3.48,0.00); object(0x1D1B,270,0,187); move(-4.19,-29.18,4.60); object(0x1D1B,270,0,187); move(0.56,4.54,0.00); object(0x1D1B,270,0,187); move(0.49,3.97,0.00); object(0x1D1B,270,0,187); move(-0.63,-5.16,0.00); object(0x1D1B,270,0,187); moveto(2.80,-185.94,16.05); object(0x1D1B,270,0,187); move(-1.14,-8.83,0.00); object(0x1D1B,270,0,187); pspawn = 0x08E81260; setint(pspawn, 257); setfloat(pspawn + 4, -20.99, -281.83, 6.00, 242); pspawn += 0x30; setint(pspawn, 233); setfloat(pspawn + 4, -15.37, -272.61, 6.00, 242); pspawn += 0x30; setint(pspawn, 233); setfloat(pspawn + 4, -28.64, -262.93, 6.00, 62); pspawn += 0x30; setint(pspawn, 264); setfloat(pspawn + 4, -36.40, -270.87, 6.00, 62); pspawn += 0x30; setint(pspawn, 173); setfloat(pspawn + 4, -0.61, -211.53, 14.25, 170); pspawn += 0x30; setint(pspawn, 170); setfloat(pspawn + 4, 1.77, -198.84, 13.68, 260); pspawn += 0x30; setint(pspawn, 245); setfloat(pspawn + 4, 3.00, -193.33, 13.50, 260); pspawn += 0x30; setint(pspawn, 184); setfloat(pspawn + 4, 4.95, -188.20, 13.23, 260); pspawn += 0x30; teleport(195.56,-270.26,14.24) |

| CODE |
| #cheat Airport Launch Tube moveto(-1443.30, -1092.13, 15.00); object(0x01C2, -0, 0, 90); move(0.28, 0.00, -1.03); object(0x01C2, -30, 0, 90); move(0.75, 0.00, -0.75); object(0x01C2, -60, 0, 90); move(1.03, 0.00, -0.28); object(0x01C2, -90, 0, 90); move(1.03, 0.00, 0.28); object(0x01C2, -120, 0, 90); move(0.75, 0.00, 0.75); object(0x01C2, -150, 0, 90); move(0.28, 0.00, 1.03); object(0x01C2, -180, 0, 90); move(-0.28, 0.00, 1.03); object(0x01C2, -210, 0, 90); move(-0.75, 0.00, 0.75); object(0x01C2, -240, 0, 90); move(-1.03, 0.00, 0.28); object(0x01C2, -270, 0, 90); move(-1.03, 0.00, -0.28); object(0x01C2, -300, 0, 90); move(-0.75, 0.00, -0.75); object(0x01C2, -330, 0, 90); move(-0.28, 0.8, -1.03); object(0x01C2, -0, 0, 90); move(0.28, 0.00, -1.03); object(0x01C2, -30, 0, 90); move(0.75, 0.00, -0.75); object(0x01C2, -60, 0, 90); move(1.03, 0.00, -0.28); object(0x01C2, -90, 0, 90); move(1.03, 0.00, 0.28); object(0x01C2, -120, 0, 90); move(0.75, 0.00, 0.75); object(0x01C2, -150, 0, 90); move(0.28, 0.00, 1.03); object(0x01C2, -180, 0, 90); move(-0.28, 0.00, 1.03); object(0x01C2, -210, 0, 90); move(-0.75, 0.00, 0.75); object(0x01C2, -240, 0, 90); move(-1.03, 0.00, 0.28); object(0x01C2, -270, 0, 90); move(-1.03, 0.00, -0.28); object(0x01C2, -300, 0, 90); move(-0.75, 0.00, -0.75); object(0x01C2, -330, 0, 90); move(-0.28, 0.8, -1.03); object(0x01C2, -0, 0, 90); move(0.28, 0.00, -1.03); object(0x01C2, -30, 0, 90); move(0.75, 0.00, -0.75); object(0x01C2, -60, 0, 90); move(1.03, 0.00, -0.28); object(0x01C2, -90, 0, 90); move(1.03, 0.00, 0.28); object(0x01C2, -120, 0, 90); move(0.75, 0.00, 0.75); object(0x01C2, -150, 0, 90); move(0.28, 0.00, 1.03); object(0x01C2, -180, 0, 90); move(-0.28, 0.00, 1.03); object(0x01C2, -210, 0, 90); move(-0.75, 0.00, 0.75); object(0x01C2, -240, 0, 90); move(-1.03, 0.00, 0.28); object(0x01C2, -270, 0, 90); move(-1.03, 0.00, -0.28); object(0x01C2, -300, 0, 90); move(-0.75, 0.00, -0.75); object(0x01C2, -330, 0, 90); move(-0.28, 0.8, -1.03); object(0x01C2, -0, 0, 90); move(0.28, 0.00, -1.03); object(0x01C2, -30, 0, 90); move(0.75, 0.00, -0.75); object(0x01C2, -60, 0, 90); move(1.03, 0.00, -0.28); object(0x01C2, -90, 0, 90); move(1.03, 0.00, 0.28); object(0x01C2, -120, 0, 90); move(0.75, 0.00, 0.75); object(0x01C2, -150, 0, 90); move(0.28, 0.00, 1.03); object(0x01C2, -180, 0, 90); move(-0.28, 0.00, 1.03); object(0x01C2, -210, 0, 90); move(-0.75, 0.00, 0.75); object(0x01C2, -240, 0, 90); move(-1.03, 0.00, 0.28); object(0x01C2, -270, 0, 90); move(-1.03, 0.00, -0.28); object(0x01C2, -300, 0, 90); move(-0.75, 0.00, -0.75); object(0x01C2, -330, 0, 90); move(-0.28, 0.8, -1.03); object(0x01C2, -0, 0, 90); move(0.28, 0.00, -1.03); object(0x01C2, -30, 0, 90); move(0.75, 0.00, -0.75); object(0x01C2, -60, 0, 90); move(1.03, 0.00, -0.28); object(0x01C2, -90, 0, 90); move(1.03, 0.00, 0.28); object(0x01C2, -120, 0, 90); move(0.75, 0.00, 0.75); object(0x01C2, -150, 0, 90); move(0.28, 0.00, 1.03); object(0x01C2, -180, 0, 90); move(-0.28, 0.00, 1.03); object(0x01C2, -210, 0, 90); move(-0.75, 0.00, 0.75); object(0x01C2, -240, 0, 90); move(-1.03, 0.00, 0.28); object(0x01C2, -270, 0, 90); move(-1.03, 0.00, -0.28); object(0x01C2, -300, 0, 90); move(-0.75, 0.00, -0.75); object(0x01C2, -330, 0, 90); move(-0.28, 0.8, -1.03); object(0x01C2, -0, 0, 90); move(0.28, 0.00, -1.03); object(0x01C2, -30, 0, 90); move(0.75, 0.00, -0.75); object(0x01C2, -60, 0, 90); move(1.03, 0.00, -0.28); object(0x01C2, -90, 0, 90); move(1.03, 0.00, 0.28); object(0x01C2, -120, 0, 90); move(0.75, 0.00, 0.75); object(0x01C2, -150, 0, 90); move(0.28, 0.00, 1.03); object(0x01C2, -180, 0, 90); move(-0.28, 0.00, 1.03); object(0x01C2, -210, 0, 90); move(-0.75, 0.00, 0.75); object(0x01C2, -240, 0, 90); move(-1.03, 0.00, 0.28); object(0x01C2, -270, 0, 90); move(-1.03, 0.00, -0.28); object(0x01C2, -300, 0, 90); move(-0.75, 0.00, -0.75); object(0x01C2, -330, 0, 90); move(-0.28, 0.8, -1.03); object(0x01C2, -0, 0, 90); move(0.28, 0.00, -1.03); object(0x01C2, -30, 0, 90); move(0.75, 0.00, -0.75); object(0x01C2, -60, 0, 90); move(1.03, 0.00, -0.28); object(0x01C2, -90, 0, 90); move(1.03, 0.00, 0.28); object(0x01C2, -120, 0, 90); move(0.75, 0.00, 0.75); object(0x01C2, -150, 0, 90); move(0.28, 0.00, 1.03); object(0x01C2, -180, 0, 90); move(-0.28, 0.00, 1.03); object(0x01C2, -210, 0, 90); move(-0.75, 0.00, 0.75); object(0x01C2, -240, 0, 90); move(-1.03, 0.00, 0.28); object(0x01C2, -270, 0, 90); move(-1.03, 0.00, -0.28); object(0x01C2, -300, 0, 90); move(-0.75, 0.00, -0.75); object(0x01C2, -330, 0, 90); move(-0.28, 0.8, -1.03); object(0x01C2, -0, 0, 90); move(0.28, 0.00, -1.03); object(0x01C2, -30, 0, 90); move(0.75, 0.00, -0.75); object(0x01C2, -60, 0, 90); move(1.03, 0.00, -0.28); object(0x01C2, -90, 0, 90); move(1.03, 0.00, 0.28); object(0x01C2, -120, 0, 90); move(0.75, 0.00, 0.75); object(0x01C2, -150, 0, 90); move(0.28, 0.00, 1.03); object(0x01C2, -180, 0, 90); move(-0.28, 0.00, 1.03); object(0x01C2, -210, 0, 90); move(-0.75, 0.00, 0.75); object(0x01C2, -240, 0, 90); move(-1.03, 0.00, 0.28); object(0x01C2, -270, 0, 90); move(-1.03, 0.00, -0.28); object(0x01C2, -300, 0, 90); move(-0.75, 0.00, -0.75); object(0x01C2, -330, 0, 90); move(-0.28, 0.8, -1.03); object(0x01C2, -0, 0, 90); move(0.28, 0.00, -1.03); object(0x01C2, -30, 0, 90); move(0.75, 0.00, -0.75); object(0x01C2, -60, 0, 90); move(1.03, 0.00, -0.28); object(0x01C2, -90, 0, 90); move(1.03, 0.00, 0.28); object(0x01C2, -120, 0, 90); move(0.75, 0.00, 0.75); object(0x01C2, -150, 0, 90); move(0.28, 0.00, 1.03); object(0x01C2, -180, 0, 90); move(-0.28, 0.00, 1.03); object(0x01C2, -210, 0, 90); move(-0.75, 0.00, 0.75); object(0x01C2, -240, 0, 90); move(-1.03, 0.00, 0.28); object(0x01C2, -270, 0, 90); move(-1.03, 0.00, -0.28); object(0x01C2, -300, 0, 90); move(-0.75, 0.00, -0.75); object(0x01C2, -330, 0, 90); move(-0.28, 0.8, -1.03); object(0x01C2, -0, 0, 90); move(0.28, 0.00, -1.03); object(0x01C2, -30, 0, 90); move(0.75, 0.00, -0.75); object(0x01C2, -60, 0, 90); move(1.03, 0.00, -0.28); object(0x01C2, -90, 0, 90); move(1.03, 0.00, 0.28); object(0x01C2, -120, 0, 90); move(0.75, 0.00, 0.75); object(0x01C2, -150, 0, 90); move(0.28, 0.00, 1.03); object(0x01C2, -180, 0, 90); move(-0.28, 0.00, 1.03); object(0x01C2, -210, 0, 90); move(-0.75, 0.00, 0.75); object(0x01C2, -240, 0, 90); move(-1.03, 0.00, 0.28); object(0x01C2, -270, 0, 90); move(-1.03, 0.00, -0.28); object(0x01C2, -300, 0, 90); move(-0.75, 0.00, -0.75); object(0x01C2, -330, 0, 90); teleport(-1443.30, -1092.13, 35); |

| CODE |
#cheat Longest Bridge moveto(92.85, -694.61, 11.67); object(0x1D1B, 270, 0, 0); move(0.01, 3.88, 0.00); object(0x1D1B, 270, 0, 0); move(3.10, -0.01, 0.00); object(0x1D1B, 270, 0, 0); move(-13.10, 0.03, 0.00); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); move(-8.60, -0.48, 5.80); object(0x1D1B, 270, 0, 0); move(-0.01, -3.89, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.02, 0.00); object(0x1D1B, 270, 0, 0); move(0.01, 3.90, 0.00); object(0x1D1B, 270, 0, 0); move(-1.40, 0.50, -5.80); object(0x1CD5, 270, 0, 0); moveto(-776.07, -688.55, 11.63); object(0x1D1B, 270, 0, 0); move(-0.03, -3.88, 0.00); object(0x1D1B, 270, 0, 0); move(-10.00, 0.07, -0.40); object(0x1D1B, 270, 355, 0); move(0.03, 3.82, 0.00); object(0x1D1B, 270, 355, 0); move(-8.30, 0.00, -0.70); object(0x1D1B, 270, 355, 0); move(-0.03, -3.87, 0.00); object(0x1D1B, 270, 355, 0); move(0.34, 5.96, -2.00); object(0x1D1B, 0, 355, 0); move(-0.05, -7.81, 0.00); object(0x1D1B, 0, 355, 0); move(7.80, -0.05, 0.50); object(0x1D1B, 0, 355, 0); move(0.05, 7.69, 0.20); object(0x1D1B, 0, 355, 0); move(-0.05, -7.78, 0.00); object(0x1D1B, 0, 355, 0); move(8.20, -0.00, 0.30); object(0x1D1B, 0, 0, 0); move(-0.75, 7.85, 0.00); object(0x1D1B, 0, 0, 0); moveto(99.36, -688.81, 12.43); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); move(-8.70, 0.022, 0.00); object(0x01A4, 0, 0, 180); moveto(87.30, -696.66, 12.43); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); move(-8.70, 0.025, 0.00); object(0x01A4, 0, 0, 0); moveto(-775.11, -695.07, 12.17); object(0x01A4, 0, 0, 86); move(-1.63, 16.43, -0.10); object(0x01A4, 0, 0, 86); teleport(99.85, -699.61, 13.67); |







| CODE |
| #cheat Mansion Expansion Pack moveto(-260.07, -652.27, 9.26); object(0x1CB2, 90, 90, 0); move(-14.60, 0.10, 0.00); object(0x1CB2, 90, 90, 0); move(-14.50, 0.10, 0.00); object(0x1CB2, 90, 90, 0); move(-0.04, -6.57, 0.00); object(0x1CB2, 90, 90, 0); move(14.50, -0.10, 0.00); object(0x1CB2, 90, 90, 0); move(14.60, -0.10, 0.00); object(0x1CB2, 90, 90, 0); move(-0.04, -6.80, 0.00); object(0x1CB2, 90, 90, 0); move(-14.40, 0.10, 0.00); object(0x1CB2, 90, 90, 0); move(-14.60, 0.10, 0.00); object(0x1CB2, 90, 90, 0); move(-0.04, -6.78, 0.00); object(0x1CB2, 90, 90, 0); move(14.60, -0.10, 0.00); object(0x1CB2, 90, 90, 0); move(14.40, -0.10, 0.00); object(0x1CB2, 90, 90, 0); move(-0.04, -6.80, 0.00); object(0x1CB2, 90, 90, 0); move(-14.60, 0.10, 0.00); object(0x1CB2, 90, 90, 0); move(-14.40, 0.10, 0.00); object(0x1CB2, 90, 90, 0); move(-0.03, -3.34, -3.40); object(0x1CB2, 0, 0, 90); move(14.50, -0.04, 0.00); object(0x1CB2, 0, 0, 90); move(14.60, -0.04, 0.00); object(0x1CB2, 0, 0, 90); move(7.25, 7.24, 0.00); object(0x1CB2, 0, 0, 0); move(-0.12, 14.40, 0.00); object(0x1CB2, 0, 0, 0); move(-0.12, 14.50, 0.00); object(0x1CB2, 0, 0, 0); move(-43.38, -28.84, 0.00); object(0x1CB2, 0, 0, 180); move(-0.11, 14.60, 0.00); object(0x1CB2, 0, 0, 180); move(-0.05, 6.90, 0.00); object(0x1CB2, 0, 0, 180); move(17.98, -35.76, 0.80); object(0x1CB2, 90, 110, 90); move(6.69, 0.02, 0.00); object(0x1CB2, 90, 110, 90); move(1.02, 0.00, 0.00); object(0x1CB2, 90, 110, 90); move(18.01, 14.12, 6.00); object(0x1CB2, 0, 0, 0); move(-0.15, 14.70, 0.00); object(0x1CB2, 0, 0, 0); move(-0.04, 4.10, 0.00); object(0x1CB2, 0, 0, 0); move(-43.43, 0.06, 0.00); object(0x1CB2, 0, 0, 0); move(0.15, -14.50, 0.00); object(0x1CB2, 0, 0, 0); move(0.04, -4.20, 0.00); object(0x1CB2, 0, 0, 0); move(7.12, -7.19, 0.00); object(0x1CB2, 0, 0, 270); move(28.90, -0.09, 0.00); object(0x1CB2, 0, 0, 270); move(0.10, 33.11, 0.00); object(0x1CB2, 0, 0, 270); move(-29.10, 0.09, 0.00); object(0x1CB2, 0, 0, 270); move(-0.02, -3.39, 3.40); object(0x1CB2, 90, 90, 180); move(14.50, 0.10, 0.00); object(0x1CB2, 90, 90, 180); move(14.60, 0.10, 0.00); object(0x1CB2, 90, 90, 180); move(0.04, -6.80, 0.00); object(0x1CB2, 90, 90, 180); move(-14.60, -0.10, 0.00); object(0x1CB2, 90, 90, 180); move(-14.50, -0.10, 0.00); object(0x1CB2, 90, 90, 180); move(0.04, -6.66, 0.00); object(0x1CB2, 90, 90, 180); move(14.50, 0.10, 0.00); object(0x1CB2, 90, 90, 180); move(14.60, 0.10, 0.00); object(0x1CB2, 90, 90, 180); move(0.04, -6.73, 0.00); object(0x1CB2, 90, 90, 180); move(-14.50, -0.10, 0.00); object(0x1CB2, 90, 90, 180); move(-14.70, -0.10, 0.00); object(0x1CB2, 90, 90, 180); move(0.04, -6.42, 0.00); object(0x1CB2, 90, 90, 180); move(14.60, 0.10, 0.00); object(0x1CB2, 90, 90, 180); move(14.50, 0.10, 0.00); object(0x1CB2, 90, 90, 180); moveto(-368.81, -637.35, 12.76); object(0x1CB2, 0, 0, 0); move(-0.13, 11.80, 0.00); object(0x1CB2, 0, 0, 0); move(-19.54, -0.02, 0.00); object(0x1CB2, 0, 0, 0); move(0.13, -11.70, 0.00); object(0x1CB2, 0, 0, 0); move(7.31, -7.38, 0.00); object(0x1CB2, 0, 0, 270); move(5.00, 0.01, 0.00); object(0x1CB2, 0, 0, 270); move(-0.19, 26.40, 0.00); object(0x1CB2, 0, 0, 90); move(-5.00, -0.03, 0.00); object(0x1CB2, 0, 0, 90); move(0.03, -3.34, 3.40); object(0x1CB2, 90, 90, 180); move(5.00, -0.02, 0.00); object(0x1CB2, 90, 90, 180); move(-0.02, -6.67, 0.00); object(0x1CB2, 90, 90, 180); move(-5.00, 0.02, 0.00); object(0x1CB2, 90, 90, 180); move(-0.02, -6.82, 0.00); object(0x1CB2, 90, 90, 180); move(5.00, -0.02, 0.00); object(0x1CB2, 90, 90, 180); move(-0.02, -6.11, 0.00); object(0x1CB2, 90, 90, 180); move(-5.00, 0.02, 0.00); object(0x1CB2, 90, 90, 180); move(18.76, 19.56, -3.80); object(0x1CB2, 90, 60, 180); move(-0.02, -6.77, 0.00); object(0x1CB2, 90, 60, 180); move(-0.02, -6.74, 0.00); object(0x1CB2, 90, 60, 180); move(-0.02, -6.09, 0.00); object(0x1CB2, 90, 60, 180); move(-1.51, -3.25, -3.00); object(0x1CB2, 30, 0, 90); move(0.07, 26.27, 0.00); object(0x1CB2, 30, 0, 90); move(-30.81, -3.41, 3.10); object(0x1CB2, 90, 240, 0); move(0.04, -6.77, 0.00); object(0x1CB2, 90, 240, 0); move(0.04, -6.76, 0.00); object(0x1CB2, 90, 240, 0); move(0.04, -5.98, 0.00); object(0x1CB2, 90, 240, 0); move(1.92, -3.41, -2.80); object(0x1CB2, 330, 0, 90); move(-0.15, 26.27, 0.00); object(0x1CB2, 330, 0, 90); move(7.70, -2.13, 5.90); object(0x1CB2, 90, 105, 90); move(6.79, -0.04, 0.00); object(0x1CB2, 90, 105, 90); move(6.19, 0.06, 0.00); object(0x1CB2, 90, 105, 90); move(-0.01, 14.20, 0.60); object(0x1CB2, 90, 80, 90); move(-6.79, -0.07, 0.00); object(0x1CB2, 90, 80, 90); move(-6.04, -0.06, 0.00); object(0x1CB2, 90, 80, 90); moveto(-369.36, -660.92, 6.86); object(0x1CB2, 90, 90, 0); move(-14.60, 0.04, 0.00); object(0x1CB2, 90, 90, 0); move(-3.90, 0.01, 0.00); object(0x1CB2, 90, 90, 0); move(-3.92, -10.75, 0.00); object(0x1CB2, 90, 90, 270); move(0.16, -14.50, 0.00); object(0x1CB2, 90, 90, 270); move(26.19, 14.50, 0.00); object(0x1CB2, 90, 90, 270); move(0.16, -14.50, 0.00); object(0x1CB2, 90, 90, 270); move(-29.34, 0.09, -3.30); object(0x1CB2, 0, 0, 0); move(-0.12, 14.50, 0.00); object(0x1CB2, 0, 0, 0); move(-0.06, 6.90, 0.00); object(0x1CB2, 0, 0, 0); move(26.15, -6.99, 0.00); object(0x1CB2, 0, 0, 0); move(0.12, -14.50, 0.00); object(0x1CB2, 0, 0, 0); move(-7.35, 21.81, 0.00); object(0x1CB2, 0, 0, 270); move(-7.30, -0.05, 0.00); object(0x1CB2, 0, 0, 270); move(-5.15, -7.24, 0.00); object(0x1CB2, 0, 0, 180); move(0.11, -14.60, 0.00); object(0x1CB2, 0, 0, 180); move(26.40, 0.19, 0.00); object(0x1CB2, 0, 0, 180); move(-0.11, 14.50, 0.00); object(0x1CB2, 0, 0, 180); move(-0.15, 6.70, 0.00); object(0x1CB2, 0, 0, 180); moveto(-303.67, -652.58, 9.30); object(0x1CB2, 90, 90, 0); move(-14.60, -0.08, 0.00); object(0x1CB2, 90, 90, 0); move(0.04, -6.80, 0.00); object(0x1CB2, 90, 90, 0); move(14.50, 0.08, 0.00); object(0x1CB2, 90, 90, 0); move(0.04, -6.81, 0.00); object(0x1CB2, 90, 90, 0); move(-14.50, -0.08, 0.00); object(0x1CB2, 90, 90, 0); move(0.04, -6.79, 0.00); object(0x1CB2, 90, 90, 0); move(14.30, 0.08, 0.00); object(0x1CB2, 90, 90, 0); move(0.03, -6.02, 0.00); object(0x1CB2, 90, 90, 0); move(-14.30, -0.08, 0.00); object(0x1CB2, 90, 90, 0); move(0.02, -3.44, -3.40); object(0x1CB2, 0, 0, 90); move(14.20, 0.08, 0.00); object(0x1CB2, 0, 0, 90); move(-21.49, 7.18, 0.00); object(0x1CB2, 0, 0, 180); move(-0.03, 14.50, 0.00); object(0x1CB2, 0, 0, 180); move(-0.01, 4.80, 0.00); object(0x1CB2, 0, 0, 180); move(92.21, 49.83, 3.40); object(0x1CB2, 90, 90, 90); move(-16.32, -69.15, 0.00); object(0x1CB2, 90, 90, 90); move(-0.05, 14.50, 0.00); object(0x1CB2, 90, 90, 90); move(-0.05, 14.50, 0.00); object(0x1CB2, 90, 90, 90); move(-0.05, 14.50, 0.00); object(0x1CB2, 90, 90, 90); move(-0.03, 7.80, 0.00); object(0x1CB2, 90, 90, 90); move(6.80, 0.02, 0.00); object(0x1CB2, 90, 90, 90); move(0.05, -14.60, 0.00); object(0x1CB2, 90, 90, 90); move(-0.07, 21.29, 0.00); object(0x1CB2, 90, 90, 90); move(-6.79, -0.02, 0.00); object(0x1CB2, 90, 90, 90); move(6.82, -35.78, 0.00); object(0x1CB2, 90, 90, 90); move(0.05, -14.60, 0.00); object(0x1CB2, 90, 90, 90); move(0.03, -7.60, 0.00); object(0x1CB2, 90, 90, 90); move(6.80, 0.02, 0.00); object(0x1CB2, 90, 90, 90); move(-0.05, 14.50, 0.00); object(0x1CB2, 90, 90, 90); move(-0.05, 14.50, 0.00); object(0x1CB2, 90, 90, 90); move(-0.05, 14.50, 0.00); object(0x1CB2, 90, 90, 90); move(-0.05, 14.50, 0.00); object(0x1CB2, 90, 90, 90); move(-0.04, 11.10, 0.00); object(0x1CB2, 90, 90, 90); move(3.10, -14.39, 0.00); object(0x1CB2, 90, 90, 90); move(0.05, -14.60, 0.00); object(0x1CB2, 90, 90, 90); move(0.05, -14.50, 0.00); object(0x1CB2, 90, 90, 90); move(0.05, -14.40, 0.00); object(0x1CB2, 90, 90, 90); move(0.04, -11.30, 0.00); object(0x1CB2, 90, 90, 90); move(-12.65, -7.22, -3.40); object(0x1CB2, 0, 0, 90); move(8.80, 0.01, 0.00); object(0x1CB2, 0, 0, 90); move(7.21, 7.20, 0.00); object(0x1CB2, 0, 0, 0); move(-0.06, 14.50, 0.00); object(0x1CB2, 0, 0, 0); move(-0.06, 14.50, 0.00); object(0x1CB2, 0, 0, 0); move(-0.06, 14.50, 0.00); object(0x1CB2, 0, 0, 0); move(-0.06, 14.60, 0.00); object(0x1CB2, 0, 0, 0); move(-0.05, 12.20, 0.00); object(0x1CB2, 0, 0, 0); moveto(-254.64, -652.06, 9.70); object(0x01C2, 0, 0, 43); move(-0.88, 0.65, 0.00); object(0x01C2, 0, 0, 30); move(-0.10, -1.67, 0.00); object(0x01C2, 0, 0, 34); move(-1.38, 1.54, 0.20); object(0x01C1, 0, 0, 14); move(-1.75, -0.39, 0.00); object(0x01C1, 0, 0, 353); move(0.83, 0.19, 1.20); object(0x01C1, 0, 0, 3); move(-2.20, -0.37, -1.30); object(0x01BF, 0, 0, 338); move(-121.71, 0.18, -2.50); object(0x01BE, 0, 0, 0); move(1.00, -0.01, 0.00); object(0x01BE, 0, 0, 0); move(1.00, -0.01, 0.00); object(0x01BE, 0, 0, 0); move(1.00, -0.01, 0.00); object(0x01BE, 0, 0, 0); move(-0.60, 0.00, 0.90); object(0x01BE, 0, 0, 0); move(-1.20, 0.01, 0.00); object(0x01BE, 0, 0, 0); move(-2.86, -0.14, -0.80); object(0x01BE, 0, 0, 346); moveto(-280.76, -682.29, 10.85); object(0x1904, 0, 0, 270); move(2.60, 0.01, 0.00); object(0x1904, 0, 0, 270); move(2.60, 0.01, 0.00); object(0x1904, 0, 0, 270); move(2.60, 0.01, 0.00); object(0x1904, 0, 0, 270); move(2.60, 0.01, 0.00); object(0x1904, 0, 0, 270); move(2.50, 0.01, 0.00); object(0x1904, 0, 0, 270); move(0.00, 0.00, 3.30); object(0x1904, 0, 0, 270); move(-2.60, -0.01, 0.00); object(0x1904, 0, 0, 270); move(-2.60, -0.01, 0.00); object(0x1904, 0, 0, 270); move(-2.60, -0.01, 0.00); object(0x1904, 0, 0, 270); move(-2.60, -0.01, 0.00); object(0x1904, 0, 0, 270); move(-2.60, -0.01, 0.00); object(0x1904, 0, 0, 270); move(0.00, 0.00, 0.30); object(0x1904, 0, 0, 270); move(2.60, 0.01, 0.00); object(0x1904, 0, 0, 270); move(2.60, 0.01, 0.00); object(0x1904, 0, 0, 270); move(2.60, 0.01, 0.00); object(0x1904, 0, 0, 270); move(2.60, 0.01, 0.00); object(0x1904, 0, 0, 270); move(2.60, 0.01, 0.00); object(0x1904, 0, 0, 270); move(-23.87, 28.97, 4.90); object(0x1CB4, 0, 0, 60); move(-93.49, 1.63, -12.40); object(0x1CB3, 0, 0, 93); move(-0.06, -0.95, 0.00); object(0x1CB3, 0, 0, 93); move(-0.90, 0.05, 0.00); object(0x1CB3, 0, 0, 93); move(0.06, 1.04, 0.00); object(0x1CB3, 0, 0, 93); move(60.71, -5.71, 3.70); object(0x1CA8, 0, 0, 180); move(0.02, -15.80, 0.00); object(0x1CA8, 0, 0, 180); move(7.91, -9.30, 0.00); object(0x1CA8, 0, 0, 90); move(13.10, 0.02, 0.00); object(0x1CA8, 0, 0, 90); move(-20.94, 7.85, 0.00); object(0x1CA8, 0, 0, 180); move(27.14, -5.10, -1.21); object(0x1C9D, 0, 0, 227); moveto(-251.65, -623.48, 2.28); object(0x1C92, 0, 0, 34); move(-14.34, -57.79, 7.00); object(0x1CCD, 0, 0, 126); move(0.93, -0.10, 0.00); object(0x1CCD, 0, 0, 127); move(-55.58, 9.38, 0.10); object(0x1CD5, 0, 0, 192); move(-1.93, 8.57, 5.20); object(0x1CD6, 0, 0, 76); move(0.74, -14.27, 0.00); object(0x1CD6, 0, 0, 11); move(84.46, -5.02, -3.90); object(0x1CA8, 0, 0, 90); move(-7.70, 0.06, 0.00); object(0x1CA8, 0, 0, 90); move(15.53, 7.79, 0.00); object(0x1CA8, 0, 0, 180); move(-0.07, 15.70, 0.00); object(0x1CA8, 0, 0, 180); move(-0.07, 15.80, 0.00); object(0x1CA8, 0, 0, 180); move(-0.07, 15.70, 0.00); object(0x1CA8, 0, 0, 180); move(-0.08, 15.90, 0.00); object(0x1CA8, 0, 0, 180); move(-0.02, 4.80, 0.00); object(0x1CA8, 0, 0, 180); move(-139.52, -36.61, 6.00); object(0x01C2, 0, 0, 241); move(-18.07, -0.44, 0.00); object(0x01C2, 0, 0, 220); move(122.71, -3.83, -6.50); object(0x01C5, 0, 0, 180); move(2.66, 0.02, 0.00); object(0x01C5, 0, 0, 180); move(-242.22, 19.54, 0.70); object(0x1CA8, 0, 0, 180); move(0.03, -13.00, 0.00); object(0x1CA8, 0, 0, 180); move(7.95, -7.79, 0.00); object(0x1CA8, 0, 0, 270); move(15.80, 0.12, 0.00); object(0x1CA8, 0, 0, 270); move(7.85, 7.87, 0.00); object(0x1CA8, 0, 0, 180); move(-0.04, 27.59, 0.00); object(0x1CA8, 0, 0, 180); move(-0.96, -18.91, -1.20); object(0x01D0, 0, 0, 80); move(-0.50, 10.97, 0.00); object(0x01D0, 0, 0, 62); move(1.84, -10.66, 0.20); object(0x01B8, 0, 0, 348); move(0.08, 10.04, 0.00); object(0x01B8, 0, 0, 313); move(-16.55, -23.95, 0.00); object(0x01B8, 0, 0, 90); move(-14.34, 12.29, 0.00); object(0x01B8, 0, 0, 181); move(15.48, 16.61, 0.00); object(0x01B8, 0, 0, 275); move(-21.61, 2.77, 1.00); object(0x1CA8, 0, 0, 140); move(-7.86, 13.40, 0.00); object(0x1CA8, 0, 0, 160); pspawn = 0x08E81290; setint(pspawn, 263); setfloat(pspawn + 4, -478.74, -631.65, 10.37, 0); pspawn += 0x30; setint(pspawn, 278); setfloat(pspawn + 4, -397.77, -687.82, 6.00, 180); pspawn += 0x30; setint(pspawn, 264); setfloat(pspawn + 4, -384.31, -690.02, 6.00, 180); pspawn += 0x30; setint(pspawn, 247); setfloat(pspawn + 4, -372.25, -686.85, 6.00, 180); pspawn += 0x30; setint(pspawn, 248); setfloat(pspawn + 4, -359.53, -689.44, 6.00, 180); pspawn += 0x30; setint(pspawn, 233); setfloat(pspawn + 4, -274.43, -694.61, 6.00, 90); pspawn += 0x30; setint(pspawn, 198); setfloat(pspawn + 4, -392.09, -653.71, 7.96, 180); pspawn += 0x30; setint(pspawn, 230); setfloat(pspawn + 4, -435.48, -617.95, 10.37, 90); pspawn += 0x30; setint(pspawn, 275); setfloat(pspawn + 4, -278.90, -592.08, 12.84, 0); pspawn += 0x30; setint(pspawn, 170); setfloat(pspawn + 4, -266.08, -630.22, 10.35, 90); pspawn += 0x30; setint(pspawn, 212); setfloat(pspawn + 4, -257.14, -617.43, 10.34, 140); pspawn += 0x30; teleport(-261.37, -627.72, 10.35); |

| CODE |
#cheat elevator static obj; static state; top = 32.98; bottom = 12.82; if(!obj) { moveto(-419.53,-603.07,bottom); obj = object(0x1CA4,90,0,0); } else { selectobject(obj); if(state == 0 && getfloat(getint(pplayer+0xf0)+0x30) == getfloat(obj+0x30)) { if(getfloat(obj+0x38) >= top && buttons & CTRL_DOWN) state = 2; else if(buttons & CTRL_UP) state = 1; } if(state == 1) { setfloat(obj + 0x38, getfloat(obj+0x38) + 0.04); if(getfloat(obj+0x38) >= top) state = 0; } else if(state == 2) { setfloat(obj + 0x38, getfloat(obj+0x38) - 0.04); if(getfloat(obj+0x38) <= bottom) state = 0; } propagateobject(); } #off obj = state = 0; |
| QUOTE (emcp @ Jan 3 2007, 04:36 PM) |
| Waterbottle y dont u make a elevator tool it would be a good add-on for constructions (my score 10/10) ive got another idea why dont you make one of the weapons into a touch sort off like the neon (waterbottle cant get the elevator to work ive trid pressing up and down but it still doesnt work) |
| CODE |
#cheat elevator top = 32.98; bottom = 12.82; xpos = -419.53; ypos = -603.07; static obj; static state; if(!obj) { moveto(xpos,ypos,bottom); obj = object(0x1CA4,90,0,0); } else { selectobject(obj); if(state == 0 && getfloat(getint(pplayer+0xf0)+0x30) == getfloat(obj+0x30)) { if(getfloat(obj+0x38) >= top && buttons & CTRL_DOWN) state = 2; else if(buttons & CTRL_UP) state = 1; } if(state == 1) { setfloat(obj + 0x38, getfloat(obj+0x38) + 0.04); if(getfloat(obj+0x38) >= top) state = 0; } else if(state == 2) { setfloat(obj + 0x38, getfloat(obj+0x38) - 0.04); if(getfloat(obj+0x38) <= bottom) state = 0; } propagateobject(); } #off obj = state = 0; |