| CODE |
| #cheat monster Caddy //By: Dudek13l or Dudek12l setint(0x8C73B30, 184); //Car Id setchar(0x8C73B30+0x24, 0, 80, 255, 255); //Color 1 setchar(0x8C73B30+0x28, 0, 80, 255, 255); //Color 2 setfloat(0x9360658, 1.5, 1.5); //wheel size setfloat(0x962f3e0+0x6c, 0.75); //Traction multiplier setfloat(0x962f3e0+0xc4, 0.85); //Traction loss setfloat(0x962f3e0+0x70, 0.5); //Traction bias setchar(0x962f3e0+0x5c, 'R', 'P', 6); // Drive type / Engine type / Gears setfloat(0x962f3e0+0x7c, 0.47); //Suspension Upper limit setfloat(0x962f3e0+0x80, -1); //Suspension lower limit setfloat(0x962f3e0+0x78, 0.4); //Suspension Damping level setfloat(0x962f3e0+0x74, 4); //Suspension force level setfloat(0x962f3e0+0x84, 0.5); //Suspension Bias setfloat(0x962f3e0+0x88, 0.3); //Anti-dive Multiplier setfloat(0x962f3e0+0x68, 30); //Steering Lock setfloat(0x962f3e0+0xbc, 1500); //Vehilce Mass setfloat(0x962f3e0+0xc0, 1500); //Turn Mass setfloat(0x962f3e0+0xa0, 0); //Centre of Mass - X setfloat(0x962f3e0+0xa4, 0); //Centre of Mass - Y setfloat(0x962f3e0+0xa8, -1.5); //Centre of Mass - Z setchar(0x09569B94, 0, 80, 255); // Exhuast for(neon=0;neon<16;neon++) {setchar(0x0972EFF0+4*neon, 0, 80, 255);} teleport( 268.31, -174.98, 11.50); off() #cheat ???? Pcj 600 //By: Dudek13l or Dudek12l //im not sure about this one setint(0x8C73B30, 212); //Car Id setchar(0x8C73B30+0x24, 255, 255, 255, 255); //Color 1 setchar(0x8C73B30+0x28, 0, 80, 255, 255); //Color 2 setfloat(0x9630c60+0x6c, 0.75); //Traction multiplier setfloat(0x9630c60+0xc4, 0.85); //Traction loss setfloat(0x9630c60+0x70, 0.5); //Traction bias setchar(0x9630c60+0x5c, 'R', 'P', 6); // Drive type / Engine type / Gears setfloat(0x9630c60+0x7c, 0.47); //Suspension Upper limit setfloat(0x9630c60+0x80, -1); //Suspension lower limit setfloat(0x9630c60+0x78, 0.4); //Suspension Damping level setfloat(0x9630c60+0x74, 4); //Suspension force level setfloat(0x9630c60+0x84, 0.5); //Suspension Bias setfloat(0x9630c60+0x88, 0.3); //Anti-dive Multiplier setfloat(0x9630c60+0x68, 30); //Steering Lock setfloat(0x9630c60+0xbc, 1500); //Vehilce Mass setfloat(0x9630c60+0xc0, 1500); //Turn Mass setfloat(0x9630c60+0xa0, 0); //Centre of Mass - X setfloat(0x9630c60+0xa4, 0); //Centre of Mass - Y setfloat(0x9630c60+0xa8, -1.5); //Centre of Mass - Z for(neon=0;neon<16;neon++) {setchar(0x097272d0+4*neon, 150, 150, 150);} setchar(0x9569c90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xff, 0x20, 0x00); setchar(0x09569B94, 255, 80, 0); teleport( 268.31, -174.98, 11.50); off() #cheat Hot Rod O for boost at hotel place //By: Dudek13l or Dudek12l setint(0x8C73B30, 267 ); //Car Id setchar(0x8C73B30+0x24, 0, 0, 90, 255); //Color 1 setchar(0x8C73B30+0x28, 90, 0, 0, 255); //Color 2 setshort(0x98a3450, 1, 'H','o','t',' ','R','o','d', 0); setfloat(0x936E038, 1.2, 1.2); //wheel size setfloat(0x9633d20+0x6c, 0.85); //Traction multiplier setfloat(0x9633d20+0xc4, 0.75); //Traction loss setfloat(0x9633d20+0x70, 0.5); //Traction bias setchar(0x9633d20+0x5c, 'R', 'D', 6); // Drive type / Engine type / Gears setfloat(0x9633d20+0x7c, 0.47); //Suspension Upper limit setfloat(0x9633d20+0x80, -0.3); //Suspension lower limit setfloat(0x9633d20+0x78, 3); //Suspension Damping level setfloat(0x9633d20+0x74, 2); //Suspension force level setfloat(0x9633d20+0x84, 0.6); //Suspension Bias setfloat(0x9633d20+0x88, 0.3); //Anti-dive Multiplier setfloat(0x9633d20+0x68, 30); //Steering Lock setfloat(0x9633d20+0xbc, 1500); //Vehilce Mass setfloat(0x9633d20+0xc0, 1500); //Turn Mass setfloat(0x9633d20+0xa0, 0); //Centre of Mass - X setfloat(0x9633d20+0xa4, -0.4); //Centre of Mass - Y setfloat(0x9633d20+0xa8, -1.0); //Centre of Mass - Z setchar(0x09569B94, 255, 80, 0); // Exhuast for(neon=0;neon<16;neon++) {setchar(0x0972EFF0+4*neon, 0, 0, 0255);} //Fire Burn Out Smoke setchar(0x9569c90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xff, 0x20, 0x00); // Nos to vcs 2 static On; static going; if(buttons & CTRL_CIRCLE &&!On) { On = 1; } if(On) { static timepassed; static init; if(!init) { lasttime = getchar( 0x08bb3b41 ); init = 1; } if( lasttime != getchar( 0x08bb3b41 ) ) { timepassed++; lasttime = getchar( 0x08bb3b41 ); } if( timepassed < 30 ) { going = 1; } else { On = 0; timepassed = 0; going = 0; } } if(going) { setchar(0x09569B90, 0x10); setchar(0x09569B94, 255, 80, 0); speed = 0.7; thrust = speed * 0.00344; if(buttons & CTRL_CROSS) { setfloat(pcar + 0x0140, getfloat(pcar + 0x0140) + getfloat(pcar + 0x0010) * thrust); setfloat(pcar + 0x0144, getfloat(pcar + 0x0144) + getfloat(pcar + 0x0014) * thrust); } } else { setchar(0x09569B90, 0x4); setchar(0x09569B94, 255, 80, 0); } #cheat Racing Cheetah O for boost //By: Dudek13l or Dudek12l //For cars setint(0x8C73B30, 172); //Car Id setchar(0x8C73B30+0x24, 150, 0, 150, 255); //Color 1 setchar(0x8C73B30+0x28, 0, 0, 0, 255); //Color 2 setfloat(0x935E6D8, 1.3, 1.3); //wheel size setfloat(0x962ea40+0x6c, 0.85); //Traction multiplier setfloat(0x962ea40+0xc4, 0.75); //Traction loss setfloat(0x962ea40+0x70, 0.5); //Traction bias setchar(0x962ea40+0x5c, 'R', 'P', 6); // Drive type / Engine type / Gears setfloat(0x962ea40+0x7c, 0.35); //Suspension Upper limit setfloat(0x962ea40+0x80, -3); //Suspension lower limit setfloat(0x962ea40+0x78, 3); //Suspension Damping level setfloat(0x962ea40+0x74, 2); //Suspension force level setfloat(0x962ea40+0x84, 0.6); //Suspension Bias setfloat(0x962ea40+0x88, 0.3); //Anti-dive Multiplier setfloat(0x962ea40+0x68, 30); //Steering Lock setfloat(0x962ea40+0xbc, 1500); //Vehilce Mass setfloat(0x962ea40+0xc0, 1500); //Turn Mass setfloat(0x962ea40+0xa0, 0); //Centre of Mass - X setfloat(0x962ea40+0xa4, 0); //Centre of Mass - Y setfloat(0x962ea40+0xa8, 1.0); //Centre of Mass - Z setchar(0x09569B94, 255, 80, 0); // Exhuast for(neon=0;neon<16;neon++) {setchar(0x0972EFF0+4*neon, 255, 0, 0);} //Fire Burn Out Smoke setchar(0x9569c90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xff, 0x20, 0x00); // Nos to vcs 2 static On; static going; if(buttons & CTRL_CIRCLE &&!On) { On = 1; } if(On) { static timepassed; static init; if(!init) { lasttime = getchar( 0x08bb3b41 ); init = 1; } if( lasttime != getchar( 0x08bb3b41 ) ) { timepassed++; lasttime = getchar( 0x08bb3b41 ); } if( timepassed < 30 ) { going = 1; } else { On = 0; timepassed = 0; going = 0; } } if(going) { setchar(0x09569B90, 0x10); setchar(0x09569B94, 255, 80, 0); speed = 0.7; thrust = speed * 0.00344; if(buttons & CTRL_CROSS) { setfloat(pcar + 0x0140, getfloat(pcar + 0x0140) + getfloat(pcar + 0x0010) * thrust); setfloat(pcar + 0x0144, getfloat(pcar + 0x0144) + getfloat(pcar + 0x0014) * thrust); } } else { setchar(0x09569B90, 0x4); setchar(0x09569B94, 255, 80, 0); } #cheat hummer //By: Dudek13l or Dudek12l setint(0x8C73B30, 267 ); //Car Id setchar(0x8C73B30+0x24, 0, 0, 90, 255); //Color 1 setchar(0x8C73B30+0x28, 90, 0, 0, 255); //Color 2 setfloat(0x93647F8, 1.5, 1.5); //wheel size setfloat(0x96309c0+0x6c, 0.85); //Traction multiplier setfloat(0x96309c0+0xc4, 0.75); //Traction loss setfloat(0x96309c0+0x70, 0.5); //Traction bias setchar(0x96309c0+0x5c, 'R', 'D', 6); // Drive type / Engine type / Gears setfloat(0x96309c0+0x7c, 0.47); //Suspension Upper limit setfloat(0x96309c0+0x80, -0.4); //Suspension lower limit setfloat(0x96309c0+0x78, 3); //Suspension Damping level setfloat(0x96309c0+0x74, 4); //Suspension force level setfloat(0x96309c0+0x84, 0.6); //Suspension Bias setfloat(0x96309c0+0x88, 0.3); //Anti-dive Multiplier setfloat(0x96309c0+0x68, 30); //Steering Lock setfloat(0x96309c0+0xbc, 1500); //Vehilce Mass setfloat(0x96309c0+0xc0, 1500); //Turn Mass setfloat(0x96309c0+0xa0, 0); //Centre of Mass - X setfloat(0x96309c0+0xa4, -0.4); //Centre of Mass - Y setfloat(0x96309c0+0xa8, -1.5); //Centre of Mass - Z setchar(0x09569B94, 255, 80, 0); // Exhuast for(neon=0;neon<16;neon++) {setchar(0x0972EFF0+4*neon, 0, 0, 0255);} teleport( 268.31, -174.98, 11.50); off() #cheat cool Bulldozer //By: Dudek13l or Dudek12l setint(0x8C73B30, 181); //Car Id setchar(0x8C73B30+0x24, 0, 80, 80, 255); //Color 1 setchar(0x8C73B30+0x28, 80, 0, 80, 255); //Color 2 setfloat(0x935FE78, 1.3, 1.3); //wheel size setfloat(0x962ef80+0x6c, 0.85); //Traction multiplier setfloat(0x962ef80+0xc4, 0.75); //Traction loss setfloat(0x962ef80+0x70, 0.5); //Traction bias setchar(0x962ef80+0x5c, 'R', 'E', 6); // Drive type / Engine type / Gears setfloat(0x962ef80+0x7c, 0.47); //Suspension Upper limit setfloat(0x962ef80+0x80, -0.4); //Suspension lower limit setfloat(0x962ef80+0x78, 3); //Suspension Damping level setfloat(0x962ef80+0x74, 4); //Suspension force level setfloat(0x962ef80+0x84, 0.6); //Suspension Bias setfloat(0x962ef80+0x88, 0.3); //Anti-dive Multiplier setfloat(0x962ef80+0x68, 30); //Steering Lock setfloat(0x962ef80+0xbc, 1500); //Vehilce Mass setfloat(0x962ef80+0xc0, 1500); //Turn Mass setfloat(0x962ef80+0xa0, 0); //Centre of Mass - X setfloat(0x962ef80+0xa4, 0); //Centre of Mass - Y setfloat(0x962ef80+0xa8, -1.5); //Centre of Mass - Z setchar(0x09569B94, 255, 80, 0); // Exhuast for(neon=0;neon<16;neon++) {setchar(0x0972EFF0+4*neon, 0, 80, 80);} teleport( 268.31, -174.98, 11.50); off() #cheat PCJ 600 press right, left ,up //By: Dudek13l or Dudek12l setint(0x8C73B30, 212); //Car Id setchar(0x8C73B30+0x24, 255, 255, 255, 255); //Color 1 setchar(0x8C73B30+0x28, 0, 0, 0, 255); //Color 2 setfloat(0x9630c60+0x6c, 0.85); //Traction multiplier setfloat(0x9630c60+0xc4, 0.75); //Traction loss setfloat(0x9630c60+0x70, 0.5); //Traction bias setchar(0x9630c60+0x5c, 'R', 'P', 6); // Drive type / Engine type / Gears setfloat(0x9630c60+0x7c, 0.35); //Suspension Upper limit setfloat(0x9630c60+0x80, -0.15); //Suspension lower limit setfloat(0x9630c60+0x78, 0.4); //Suspension Damping level setfloat(0x9630c60+0x74, 4); //Suspension force level setfloat(0x9630c60+0x84, 0.5); //Suspension Bias setfloat(0x9630c60+0x88, 0.3); //Anti-dive Multiplier setfloat(0x9630c60+0x68, 30); //Steering Lock setfloat(0x9630c60+0xbc, 3000); //Vehilce Mass setfloat(0x9630c60+0xc0, 1500); //Turn Mass setfloat(0x9630c60+0xa0, 0); //Centre of Mass - X setfloat(0x9630c60+0xa4, -.2); //Centre of Mass - Y setfloat(0x9630c60+0xa8, 0); //Centre of Mass - Z setchar(0x09569B94, 255, 80, 0); // Exhuast for(neon=0;neon<16;neon++) {setchar(0x097272d0+4*neon, 255, 0, 0);} //Change Car colors right, left, up //Right=blue //Left=Green //Up=Red if (buttons & CTRL_RIGHT) { //blue setchar(pcar+0x224, 0, 0, 255); setchar(pcar+0x228, 0, 0, 0); } if (buttons & CTRL_LEFT) { //green setchar(pcar+0x224, 0, 255, 0); setchar(pcar+0x228, 0, 0, 0); } if (buttons & CTRL_UP) { //red setchar(pcar+0x224, 255, 0, 0); setchar(pcar+0x228, 0, 0, 0); } #cheat awesome Bf injection //By: Dudek13l or Dudek12l //For cars setint(0x8C73B30, 255); //Car Id setchar(0x8C73B30+0x24, 255, 0, 0, 255); //Color 1 setchar(0x8C73B30+0x28, 0, 0, 0, 255); //Color 2 setfloat(0x936C0B8, 1.7, 1.7); //wheel size setfloat(0x96333c0+0x6c, 0.85); //Traction multiplier setfloat(0x96333c0+0xc4, 0.75); //Traction loss setfloat(0x96333c0+0x70, 0.5); //Traction bias setchar(0x96333c0+0x5c, 'R', 'P', 6); // Drive type / Engine type / Gears setfloat(0x96333c0+0x7c, 0.47); //Suspension Upper limit setfloat(0x96333c0+0x80, -1); //Suspension lower limit setfloat(0x96333c0+0x78, 0.4); //Suspension Damping level setfloat(0x96333c0+0x74, 4); //Suspension force level setfloat(0x96333c0+0x84, 0.5); //Suspension Bias setfloat(0x96333c0+0x88, 0.3); //Anti-dive Multiplier setfloat(0x96333c0+0x68, 30); //Steering Lock setfloat(0x96333c0+0xbc, 1500); //Vehilce Mass setfloat(0x96333c0+0xc0, 1500); //Turn Mass setfloat(0x96333c0+0xa0, 0); //Centre of Mass - X setfloat(0x96333c0+0xa4, 0); //Centre of Mass - Y setfloat(0x96333c0+0xa8, 0); //Centre of Mass - Z setchar(0x09569B94, 255, 80, 0); // Exhuast for(neon=0;neon<16;neon++) {setchar(0x0972EFF0+4*neon, 255, 0, 0);} #cheat Ganster sabre //Dudek13l or Dudek12l //For cars setint(0x8C73B30, 265); //Car Id setchar(0x8C73B30+0x24, 255, 0, 0, 255); //Color 1 setchar(0x8C73B30+0x28, 255, 80, 0, 255); //Color 2 setfloat(0x936DAF8, 1.7, 1.7); //wheel size setfloat(0x9633880+0x6c, 0.85); //Traction multiplier setfloat(0x9633880+0xc4, 0.75); //Traction loss setfloat(0x9633880+0x70, 0.5); //Traction bias setchar(0x9633880+0x5c, 'R', 'P', 6); // Drive type / Engine type / Gears setfloat(0x9633880+0x7c, 0.47); //Suspension Upper limit setfloat(0x9633880+0x80, -1); //Suspension lower limit setfloat(0x9633880+0x78, 0.4); //Suspension Damping level setfloat(0x9633880+0x74, 4); //Suspension force level setfloat(0x9633880+0x84, 0.5); //Suspension Bias setfloat(0x9633880+0x88, 0.3); //Anti-dive Multiplier setfloat(0x9633880+0x68, 30); //Steering Lock setfloat(0x9633880+0xbc, 1500); //Vehilce Mass setfloat(0x9633880+0xc0, 1500); //Turn Mass setfloat(0x9633880+0xa0, 0); //Centre of Mass - X setfloat(0x9633880+0xa4, 0); //Centre of Mass - Y setfloat(0x9633880+0xa8, -1); //Centre of Mass - Z setchar(0x09569B94, 255, 80, 0); // Exhuast for(neon=0;neon<16;neon++) {setchar(0x0972EFF0+4*neon, 255, 0, 0);} teleport( 268.31, -174.98, 11.50); off() #cheat monsta //By: Dudek13l or Dudek12l //For cars setint(0x8C73B30, 276); //Car Id setchar(0x8C73B30+0x24, 0, 0, 255, 255); //Color 1 setchar(0x8C73B30+0x28, 0, 0, 0, 255); //Color 2 setshort(0x98a33c8, 1, 'M,'o','n','s','t','a', 0); setfloat(0x936F7D8, 1.7, 1.7); //wheel size setfloat(0x9634800+0x6c, 0.85); //Traction multiplier setfloat(0x9634800+0xc4, 0.75); //Traction loss setfloat(0x9634800+0x70, 0.5); //Traction bias setchar(0x9634800+0x5c, 'R', 'P', 6); // Drive type / Engine type / Gears setfloat(0x9634800+0x7c, 0.47; //Suspension Upper limit setfloat(0x9634800+0x80, -1); //Suspension lower limit setfloat(0x9634800+0x78, 0.4); //Suspension Damping level setfloat(0x9634800+0x74, 4); //Suspension force level setfloat(0x9634800+0x84, 0.6); //Suspension Bias setfloat(0x9634800+0x88, 0.3); //Anti-dive Multiplier setfloat(0x9634800+0x68, 30); //Steering Lock setfloat(0x9634800+0xbc, 1500); //Vehilce Mass setfloat(0x9634800+0xc0, 1500); //Turn Mass setfloat(0x9634800+0xa0, 0); //Centre of Mass - X setfloat(0x9634800+0xa4, 0); //Centre of Mass - Y setfloat(0x9634800+0xa8, 1.0); //Centre of Mass - Z setchar(0x09569B94, 255, 80, 0); // Exhuast for(neon=0;neon<16;neon++) {setchar(0x0972EFF0+4*neon, 255, 0, 0);} //Fire Burn Out Smoke setchar(0x9569c90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xff, 0x20, 0x00); // Nos to vcs 2 static On; static going; if(buttons & CTRL_CIRCLE &&!On) { On = 1; } if(On) { static timepassed; static init; if(!init) { lasttime = getchar( 0x08bb3b41 ); init = 1; } if( lasttime != getchar( 0x08bb3b41 ) ) { timepassed++; lasttime = getchar( 0x08bb3b41 ); } if( timepassed < 30 ) { going = 1; } else { On = 0; timepassed = 0; going = 0; } } if(going) { setchar(0x09569B90, 0x10); setchar(0x09569B94, 255, 80, 0); speed = 0.7; thrust = speed * 0.00344; if(buttons & CTRL_CROSS) { setfloat(pcar + 0x0140, getfloat(pcar + 0x0140) + getfloat(pcar + 0x0010) * thrust); setfloat(pcar + 0x0144, getfloat(pcar + 0x0144) + getfloat(pcar + 0x0014) * thrust); } } else { setchar(0x09569B90, 0x4); setchar(0x09569B94, 255, 80, 0); } #cheat TEST //By: Dudek13l or Dudek12l //For cars setint(0x8C73B30, 276); //Car Id setchar(0x8C73B30+0x24, 255, 0, 255, 255); //Color 1 setchar(0x8C73B30+0x28, 0, 0, 0, 255); //Color 2 setshort(0x98a33c8, 1, 'T,'E','S','T', 0); setfloat(0x936F7D8, 1.7, 1.7); //wheel size setfloat(0x9634800+0x6c, 0.85); //Traction multiplier setfloat(0x9634800+0xc4, 0.75); //Traction loss setfloat(0x9634800+0x70, 0.5); //Traction bias setchar(0x9634800+0x5c, 'R', 'P', 6); // Drive type / Engine type / Gears setfloat(0x9634800+0x7c, 0.47; //Suspension Upper limit setfloat(0x9634800+0x80, -1); //Suspension lower limit setfloat(0x9634800+0x78, 0.4); //Suspension Damping level setfloat(0x9634800+0x74, 4); //Suspension force level setfloat(0x9634800+0x84, 0.6); //Suspension Bias setfloat(0x9634800+0x88, 0.3); //Anti-dive Multiplier setfloat(0x9634800+0x68, 30); //Steering Lock setfloat(0x9634800+0xbc, 1500); //Vehilce Mass setfloat(0x9634800+0xc0, 1500); //Turn Mass setfloat(0x9634800+0xa0, 0); //Centre of Mass - X setfloat(0x9634800+0xa4, 0); //Centre of Mass - Y setfloat(0x9634800+0xa8, 1.0); //Centre of Mass - Z setchar(0x09569B94, 255, 80, 0); // Exhuast for(neon=0;neon<16;neon++) {setchar(0x0972EFF0+4*neon, 255, 0, 0);} //Fire Burn Out Smoke setchar(0x9569c90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xff, 0x20, 0x00); // Nos to vcs 2 static On; static going; if(buttons & CTRL_CIRCLE &&!On) { On = 1; } if(On) { static timepassed; static init; if(!init) { lasttime = getchar( 0x08bb3b41 ); init = 1; } if( lasttime != getchar( 0x08bb3b41 ) ) { timepassed++; lasttime = getchar( 0x08bb3b41 ); } if( timepassed < 30 ) { going = 1; } else { On = 0; timepassed = 0; going = 0; } } if(going) { setchar(0x09569B90, 0x20); setchar(0x09569B94, 255, 80, 0); speed = 1.0; thrust = speed * 0.00344; if(buttons & CTRL_CROSS) { setfloat(pcar + 0x0140, getfloat(pcar + 0x0140) + getfloat(pcar + 0x0010) * thrust); setfloat(pcar + 0x0144, getfloat(pcar + 0x0144) + getfloat(pcar + 0x0014) * thrust); } } else { setchar(0x09569B90, 0x10); setchar(0x09569B94, 255, 80, 0); } |
| CODE |
#cheat //By: Dudek13l or Dudek12l //For cars setint(0x8C73B30, ); //Car Id setchar(0x8C73B30+0x24, 0, 0, 0, 255); //Color 1 setchar(0x8C73B30+0x28, 0, 0, 0, 255); //Color 2 setshort(address, 1, 't','e','x','t', 0); setfloat(wheel address, 1.0, 1.0); //wheel size setfloat(car settings and below+0x6c, 0.85); //Traction multiplier setfloat(+0xc4, 0.75); //Traction loss setfloat(+0x70, 0.5); //Traction bias setchar(+0x5c, 'R', 'P', 6); // Drive type / Engine type / Gears setfloat(+0x7c, 0.35); //Suspension Upper limit setfloat(+0x80, -0.15); //Suspension lower limit setfloat(+0x78, 0.08); //Suspension Damping level setfloat(+0x74, 1); //Suspension force level setfloat(+0x84, 0.5); //Suspension Bias setfloat(+0x88, 0.3); //Anti-dive Multiplier setfloat(+0x68, 30); //Steering Lock setfloat(+0xbc, 1500); //Vehilce Mass setfloat(+0xc0, 1500); //Turn Mass setfloat(+0xa0, 0); //Centre of Mass - X setfloat(+0xa4, 0); //Centre of Mass - Y setfloat(+0xa8, 0); //Centre of Mass - Z setchar(0x09569B94, 255, 80, 0); // Exhuast for(neon=0;neon<16;neon++) {setchar(0x0972EFF0+4*neon, 255, 0, 0);} teleport( 268.31, -174.98, 11.50); off() |
| CODE |
#cheat Ultra Stinger //By: Dudek13l or Dudek12l setint(0x8C73B30, 254); //Car Id setchar(0x8C73B30+0x24, 0,255,255,255); //Color 1 setchar(0x8C73B30+0x28, 0,0,0,255); //Color 2 setshort(0x98a336c, 1, 'U','l','t','r','a',' ','S','t','i','n','g','e','r', 0); //vehicle name setfloat(0x936BE18, 1.2, 1.2); //wheel size setfloat(0x9633120+0x6c, 0.85); //Traction multiplier setfloat(0x9633120+0xc4, 0.75); //Traction loss setfloat(0x9633120+0x70, 0.5); //Traction bias setchar(0x9633120+0x5c, 'R', 'P', 6); // Drive type / Engine type / Gears setfloat(0x9633120+0x7c, 0.35); //Suspension Upper limit setfloat(0x9633120+0x80, -1); //Suspension lower limit setfloat(0x9633120+0x78, 0.2); //Suspension Damping level setfloat(0x9633120+0x74, 2); //Suspension force level setfloat(0x9633120+0x84, 0.5); //Suspension Bias setfloat(0x9633120+0x88, 0.3); //Anti-dive Multiplier setfloat(0x9633120+0x68, 30); //Steering Lock setfloat(0x9633120+0xbc, 1500); //Vehilce Mass setfloat(0x9633120+0xc0, 1500); //Turn Mass setfloat(0x9633120+0xa0, 0); //Centre of Mass - X setfloat(0x9633120+0xa4, -0.4); //Centre of Mass - Y setfloat(0x9633120+0xa8, 1.0); //Centre of Mass - Z setchar(0x09569B94, 255, 80, 0); // Exhuast for(neon=0;neon<16;neon++) {setchar(0x0972EFF0+4*neon, 255, 0, 0);} //Fire Burn Out Smoke setchar(0x9569c90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xff, 0x20, 0x00); // Nos to vcs 2 static On; static going; if(buttons & CTRL_CIRCLE &&!On) { On = 1; } if(On) { static timepassed; static init; if(!init) { lasttime = getchar( 0x08bb3b41 ); init = 1; } if( lasttime != getchar( 0x08bb3b41 ) ) { timepassed++; lasttime = getchar( 0x08bb3b41 ); } if( timepassed < 30 ) { going = 1; } else { On = 0; timepassed = 0; going = 0; } } if(going) { setchar(0x09569B90, 0x10); setchar(0x09569B94, 255, 80, 0); speed = 0.7; thrust = speed * 0.00344; if(buttons & CTRL_CROSS) { setfloat(pcar + 0x0140, getfloat(pcar + 0x0140) + getfloat(pcar + 0x0010) * thrust); setfloat(pcar + 0x0144, getfloat(pcar + 0x0144) + getfloat(pcar + 0x0014) * thrust); } } else { setchar(0x09569B90, 0x4); setchar(0x09569B94, 255, 80, 0); } |