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Title: Stunt parks
Description: Rails, ramps and pipes


Desick - July 18, 2007 11:38 AM (GMT)
Is there any Stunt park codes with Rails? (VCS)
Please post codes here...

creepers - July 18, 2007 11:56 AM (GMT)
i can do it.
but for bikes only

Desick - July 18, 2007 12:03 PM (GMT)
QUOTE (creepers @ Jul 18 2007, 11:56 AM)
i can do it.
but for bikes only

Thanks. =D

When it is ready? ;)

creepers - July 19, 2007 09:07 AM (GMT)
don't know

Freestyle - July 19, 2007 11:38 AM (GMT)
where do you want it and how big? it can be done for only bikes like he said well if I wantedto I could do one for boats maybe to.

Desick - July 19, 2007 02:21 PM (GMT)
QUOTE (Freestyle @ Jul 19 2007, 11:38 AM)
where do you want it and how big? it can be done for only bikes like he said well if I wantedto I could do one for boats maybe to.

I think airport is good place, but i can't say how big. Don't make too small. ^_^

chad1416 - July 19, 2007 03:44 PM (GMT)
put it about 30-40 feet in the air so you have unlimited space and then you can have jumps off of it and a ramp goin to it

BaNdiT - June 19, 2008 01:31 PM (GMT)
try my codes
Airport Runway 22 Ramp
CODE

#cheat
moveto(-1574.03,-1330.90,14.87);  object(0x1CAA,0,0,231);
move(-6.72,-5.53,4.50);  object(0x1CAA,350,0,231);
move(-6.04,-4.96,5.90);  object(0x1CAA,340,0,231);
move(-5.01,-4.11,7.64);  object(0x1CAA,325,0,231);
move(-3.37,-2.80,9.20);  object(0x1CAA,310,0,231);
move(-1.02,-0.92,10.14);  object(0x1CAA,290,0,231);
move(1.38,1.02,10.05);  object(0x1CAA,275,0,231);
move(3.59,2.93,9.10);  object(0x1CAA,255,0,231);
moveto(-1586.26,-1341.21,62.34);  object(0x1CAA,10,0,51);
move(6.42,4.46,-1.30);  object(0x1CAA,55,0,51);
move(6.66,5.48,-5.00);  object(0x1CAA,50,0,51);
move(6.21,5.22,-4.50);  object(0x1CAA,50,0,50);
move(6.29,5.34,-4.30);  object(0x1CAA,50,0,50);
move(6.68,5.72,-4.70);  object(0x1CAA,50,0,50);
move(6.62,5.39,-4.40);  object(0x1CAA,50,0,50);
move(6.74,5.62,-4.70);  object(0x1CAA,50,0,50);
moveto(-1533.56,-1297.86,29.50);  object(0x1CAA,40,0,50);
move(6.44,5.60,-0.60);  object(0x1CAA,10,0,50);
move(6.22,5.23,4.60);  object(0x1CAA,335,0,50);
move(4.44,4.00,7.90);  object(0x1CAA,325,0,50);
teleport(-1288.76, -1095.71, 16.67)



Little Haiti Dump Road Ramp

CODE

#cheat
moveto(-929.58,-6.50,5.62);  
move(-5.94,22.82,4.20);  object(0x1D0F,355,0,0);
move(0.10,8.43,5.10);  object(0x1D0F,345,0,0);
move(0.01,7.39,7.20);  object(0x1D0F,330,0,0);
move(-0.09,4.96,9.20);  object(0x1D0F,310,0,0);
move(-0.01,2.27,9.80);  object(0x1D0F,300,0,0);
move(-0.02,-0.24,10.30);  object(0x1D0F,280,0,0);
move(-0.01,-3.81,9.70);  object(0x1D0F,260,0,0);
move(-0.04,-4.84,-4.30);  object(0x1CA4,270,0,0);
move(-0.06,-2.88,0.00);  object(0x1CA4,270,0,0);
move(0.05,-2.82,0.00);  object(0x1CA4,270,0,0);
move(0.05,-5.00,-3.20);  object(0x1CA9,270,320,270);
move(0.02,-6.50,-5.40);  object(0x1CA9,270,320,270);
move(0.15,-6.07,-5.10);  object(0x1CA9,270,320,270);
move(-0.01,-6.73,-5.60);  object(0x1CA9,270,320,270);
move(0.10,-6.73,-5.70);  object(0x1CA9,270,320,270);
move(0.02,-6.50,-5.40);  object(0x1CA9,270,320,270);
move(-0.01,-7.98,-3.60);  object(0x1D0F,20,0,180);
move(0.01,-9.55,3.30);  object(0x1D0F,345,0,180);
moveto(-935.57,31.09,47.95);  object(0x1D0F,25,0,88);
move(10.37,0.37,2.10);  object(0x1D0F,355,0,88);
move(6.02,-0.66,2.40);  object(0x1D0F,20,0,177);
move(-2.17,-7.51,0.40);  object(0x1D0F,20,0,266);
move(-7.55,0.43,1.00);  object(0x1D0F,10,0,286);
teleport(-933.37, -230.34, 6.58)




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